Strength
10
 
Perception
9
 
Endurance
8
 
Charisma
5
 
Intelligence
3
 
Agility
3
 
Luck
2
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
5.0
 
Skill Points
13
 
Barter
13
 
Big Guns
19
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
36
 
Medicine
9
 
Melee Weapons
38
 
Repair
9
 
Science
9
 
Small Guns
9
 
Sneak
9
 
Speech
28
 
Unarmed
19
 
Level 1
ST 10 PE 9 EN 8 CH 5 IN 3 AG 3 LK 2
Lockpick, Speech, and Melee Weapons
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