Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
6
 
Intelligence
4
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
320
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
30
 
Big Guns
19
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
32
 
Medicine
20
 
Melee Weapons
20
 
Repair
49
 
Science
30
 
Small Guns
100
 
Sneak
20
 
Speech
28
 
Unarmed
36
 
Child at Heart
Educated
Gun Nut (3)
Intense Training
Scoundrel (2)
Level 1
ST 5 PE 6 EN 7 CH 6 IN 4 AG 6 LK 6
Science, Repair, and Lockpick
Level 2
Energy Weapons +3 (20), Explosives +3 (20), Barter +3 (20), Medicine +5 (18)
Intense Training (AG)
Level 3
Sneak +1 (20), Small Guns +1 (25), Speech +1 (18), Repair +2 (35), Science +2 (30), Melee Weapons +5 (20), Medicine +2 (20)
Gun Nut
Level 4
Small Guns +14 (39)
Child at Heart
Level 5
Small Guns +14 (53)
Educated
Level 6
Small Guns +17 (70)
Scoundrel
Level 7
Small Guns +17 (87)
Scoundrel
Level 8
Small Guns +13 (100), Repair +4 (44)
Gun Nut
Level 9
Unarmed +17 (36)
Gun Nut
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