Strength
5
 
Perception
10
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
15
 
Big Guns
30
 
Energy Weapons
55
 
Explosives
40
 
Lockpick
25
 
Medicine
15
 
Melee Weapons
15
 
Repair
20
 
Science
15
 
Small Guns
20
 
Sneak
15
 
Speech
15
 
Unarmed
15
 
Gun Nut
Level 1
ST 5 PE 10 EN 5 CH 5 IN 5 AG 5 LK 5
Energy Weapons, Big Guns, and Explosives
Level 2
Energy Weapons +15 (55)
Gun Nut
Would you like to comment? Sign up for new account, or sign in if you are already a member.