Strength
3
 
Perception
10
 
Endurance
4
 
Charisma
2
 
Intelligence
6
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
1.5
 
Skill Points
16
 
Barter
12
 
Big Guns
13
 
Energy Weapons
25
 
Explosives
46
 
Lockpick
25
 
Medicine
17
 
Melee Weapons
11
 
Repair
60
 
Science
17
 
Small Guns
80
 
Sneak
25
 
Speech
10
 
Unarmed
13
 
Gun Nut (3)
Level 1
ST 3 PE 10 EN 4 CH 2 IN 6 AG 10 LK 5
Repair, Small Guns, and Explosives
Level 2
Small Guns +10 (55), Repair +3 (40), Explosives +3 (43)
Gun Nut
Level 3
Small Guns +5 (65), Speech +1 (10), Repair +5 (50), Explosives +2 (45), Barter +3 (12)
Gun Nut
Level 4
Small Guns +10 (80), Repair +5 (60), Explosives +1 (46)
Gun Nut
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