Strength
10
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
6
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
5.0
 
Skill Points
16
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
30
 
Melee Weapons
23
 
Repair
15
 
Science
15
 
Small Guns
13
 
Sneak
13
 
Speech
30
 
Unarmed
15
 
Level 1
ST 10 PE 6 EN 6 CH 6 IN 6 AG 5 LK 1
Speech, Lockpick, and Medicine
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