Strength
8
 
Perception
6
 
Endurance
9
 
Charisma
3
 
Intelligence
6
 
Agility
6
 
Luck
4
 
Action Points
77
 
Carry Weight
230
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
4.0
 
Skill Points
16
 
Barter
10
 
Big Guns
45
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
16
 
Melee Weapons
50
 
Repair
25
 
Science
16
 
Small Guns
16
 
Sneak
16
 
Speech
10
 
Unarmed
22
 
Intense Training (2)
Level 1
ST 8 PE 6 EN 9 CH 2 IN 6 AG 6 LK 3
Big Guns, Lockpick, and Melee Weapons
Level 2
Repair +4 (20), Melee Weapons +8 (43), Big Guns +4 (41)
Intense Training (LK)
Level 3
Repair +5 (25), Melee Weapons +7 (50), Big Guns +4 (45)
Intense Training (CH)
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