Level 1
ST 8 PE 5 EN 9 CH 1 IN 3 AG 9 LK 5
Repair, Lockpick, and Energy Weapons
Bobblehead (Intelligence)
Level 2
Lockpick +14 (44)
Intense Training (LK)
Bobblehead (Perception)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Medicine)
Level 3
Lockpick +3 (50), Repair +11 (40)
Intense Training (LK)
Level 4
Sneak +9 (35), Repair +5 (45)
Educated
Level 5
Science +17 (32)
Intense Training (LK)
Bobblehead (Strength)
Wired Reflexes
Level 6
Energy Weapons +9 (43), Science +8 (40)
Gunslinger
Level 7
Sneak +17 (53)
Toughness
Ant Might
Level 8
Sneak +7 (60), Science +10 (50)
Commando
Level 9
Energy Weapons +17 (60)
Strong Back
Level 10
Energy Weapons +10 (70), Medicine +7 (32)
Finesse
Level 11
Medicine +17 (49)
Intense Training (LK)
Bobblehead (Endurance)
Level 12
Science +6 (56), Medicine +11 (60)
Silent Running
Level 13
Lockpick +13 (64), Science +4 (60)
Sniper
Level 14
Lockpick +11 (75), Repair +6 (52)
Light Step
Level 15
Repair +2 (54), Science +15 (75)
Cyborg
Level 16
Sneak +10 (80), Repair +7 (61)
Better Criticals
Level 17
Repair +17 (78)
Action Boy/Girl
Level 18
Lockpick +5 (80), Repair +2 (80), Science +5 (80), Medicine +5 (65)
Robotics Expert