Strength
5
 
Perception
5
 
Endurance
7
 
Charisma
2
 
Intelligence
10
 
Agility
7
 
Luck
4
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
8
 
Big Guns
18
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
40
 
Melee Weapons
14
 
Repair
38
 
Science
24
 
Small Guns
48
 
Sneak
18
 
Speech
23
 
Unarmed
18
 
Gun Nut
Level 1
ST 5 PE 5 EN 7 CH 2 IN 10 AG 7 LK 4
Medicine, Small Guns, and Speech
Level 2
Small Guns +10 (48), Repair +9 (38), Medicine +1 (40)
Gun Nut
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