Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
37
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
37
 
Repair
100
 
Science
100
 
Small Guns
87
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Adamantium Skeleton
Almost Perfect
Ant Might
Better Criticals
Bloody Mess
Covert Ops
Cyborg
Daddy's Boy/Girl (3)
Educated
Finesse
Gun Nut (3)
Intense Training
Nerves of Steel
No Weaknesses
Rad Absorption
Rad Resistance
Robotics Expert
Scoundrel (3)
Silent Running
Strong Back
Tag!
Thief (3)
Toughness
Xenotech Expert
Level 1
ST 5 PE 7 EN 7 CH 6 IN 7 AG 7 LK 1
Science, Medicine, and Repair
Level 2
Sneak +8 (25), Repair +3 (35), Science +3 (40), Medicine +3 (40)
Daddy's Boy/Girl
Level 3
Lockpick +8 (25), Speech +9 (24)
Daddy's Boy/Girl
Level 4
Sneak +10 (35), Speech +7 (31)
Educated
Level 5
Lockpick +15 (40), Speech +4 (35), Repair +1 (36)
Daddy's Boy/Girl
Level 6
Sneak +5 (45), Small Guns +1 (18), Lockpick +5 (50), Speech +5 (40), Repair +4 (40)
Thief
Level 7
Small Guns +12 (30), Explosives +8 (25)
Thief
Level 8
Small Guns +10 (40), Repair +5 (45), Explosives +5 (30)
Thief
Level 9
Sneak +5 (60), Small Guns +5 (50), Explosives +10 (40)
Gun Nut
Level 10
Sneak +10 (70), Speech +10 (50)
Gun Nut
Level 11
Lockpick +10 (70), Science +10 (60)
Gun Nut
Level 12
Sneak +5 (85), Lockpick +5 (75), Medicine +10 (60)
Silent Running
Level 13
Science +10 (70), Medicine +10 (70)
Finesse
Level 14
Repair +15 (75), Science +5 (75)
Adamantium Skeleton
Covert Ops
Ant Might
Xenotech Expert
Level 15
Speech +20 (70)
Cyborg
Level 16
Energy Weapons +13 (55), Lockpick +2 (80), Speech +5 (75)
Tag! (Energy Weapons)
Level 17
Energy Weapons +15 (70), Medicine +5 (75)
Rad Resistance
Level 18
Lockpick +5 (85), Repair +3 (78), Science +12 (90)
Scoundrel
Level 19
Small Guns +2 (65), Energy Weapons +10 (80), Lockpick +5 (90), Repair +2 (80), Explosives +1 (41)
Scoundrel
Level 20
Sneak +5 (90), Energy Weapons +10 (90), Medicine +5 (80)
Scoundrel
Level 21
Repair +10 (90), Medicine +10 (90)
Bloody Mess
Level 22
Barter +20 (50)
Robotics Expert
Level 23
Explosives +20 (61)
Toughness
Level 24
Explosives +14 (77), Barter +6 (58)
No Weaknesses
Level 25
Explosives +3 (80), Barter +17 (75)
Intense Training (LK)
Level 26
Explosives +5 (85), Barter +15 (90)
Better Criticals
Level 27
Unarmed +15 (34), Explosives +5 (90)
Nerves of Steel
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 28
Unarmed +20 (64)
Rad Absorption
Level 29
Lockpick +8 (100), Unarmed +12 (76)
Strong Back
Level 30
Small Guns +2 (85), Unarmed +18 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Lockpick)
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