Strength
10
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
4
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
15
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
15
 
Medicine
13
 
Melee Weapons
40
 
Repair
28
 
Science
13
 
Small Guns
13
 
Sneak
13
 
Speech
15
 
Unarmed
19
 
Level 1
ST 10 PE 5 EN 7 CH 5 IN 4 AG 4 LK 5
Melee Weapons, Explosives, and Repair
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