Level 1
ST 5 PE 6 EN 7 CH 5 IN 9 AG 7 LK 1
Speech, Lockpick, and Repair
Level 2
Unarmed +19 (36)
Lady Killer/Black Widow
Rad Regeneration
Level 3
Unarmed +6 (42), Explosives +13 (28)
Daddy's Boy/Girl
Level 4
Unarmed +10 (52), Speech +7 (35), Explosives +2 (30)
Educated
Level 5
Sneak +3 (20), Small Guns +7 (24), Lockpick +5 (35), Unarmed +3 (55), Science +4 (35)
Daddy's Boy/Girl
Level 6
Lockpick +15 (50), Unarmed +5 (60), Science +2 (42)
Daddy's Boy/Girl
Level 7
Repair +4 (40), Explosives +10 (40), Science +8 (50)
Child at Heart
Level 8
Unarmed +10 (70), Speech +2 (37), Explosives +10 (50)
Strong Back
Level 9
Repair +7 (47), Science +15 (65)
Thief
Level 10
Unarmed +10 (80), Medicine +12 (48)
Thief
Level 11
Lockpick +10 (75), Unarmed +5 (85), Speech +2 (39), Science +5 (70)
Thief
Ant Sight
Level 12
Small Guns +1 (25), Unarmed +15 (100), Speech +1 (40), Science +5 (75)
Finesse
Level 13
Lockpick +3 (80), Speech +6 (51), Repair +3 (50), Explosives +3 (55), Science +5 (80), Medicine +2 (50)
Scoundrel
Level 14
Lockpick +10 (90), Speech +2 (58), Science +10 (90)
Scoundrel
Level 15
Lockpick +10 (100), Speech +2 (60), Science +10 (100)
Adamantium Skeleton
Barkskin
Wired Reflexes
Pitt Fighter
Auto Expert
Booster Shot
Covert Ops
Power Armor Training
Hematophage
Level 16
Sneak +5 (40), Small Guns +2 (30), Explosives +5 (60), Medicine +10 (60)
Tag! (Energy Weapons)
Level 17
Speech +22 (87)
Scoundrel (Energy Weapons)
Level 18
Speech +13 (100), Medicine +9 (69)
Paralyzing Palm (Energy Weapons)
Level 19
Energy Weapons +11 (53), Medicine +11 (80)
Cyborg (Energy Weapons)
Level 20
Energy Weapons +2 (55), Medicine +20 (100)
Grim Reaper's Sprint (Energy Weapons)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Level 21
Sneak +3 (45), Energy Weapons +3 (60), Repair +16 (68), Explosives +1 (63)
Toughness (Energy Weapons)
Level 22
Repair +23 (91)
Solar Powered (Energy Weapons)
Level 23
Energy Weapons +14 (74), Repair +9 (100)
Rad Resistance (Energy Weapons)
Level 24
Energy Weapons +23 (97)
Action Boy/Girl (Energy Weapons)
Level 25
Sneak +20 (75), Energy Weapons +3 (100)
Silent Running (Energy Weapons)
Level 26
Sneak +23 (98)
Nerves of Steel (Energy Weapons)
Level 27
Sneak +2 (100), Explosives +21 (84)
Fast Metabolism (Energy Weapons)
Level 28
Explosives +16 (100), Barter +7 (37)
Rad Absorption (Energy Weapons)
Level 29
Barter +23 (60)
Explorer (Energy Weapons)
Level 30
Barter +23 (93)
Almost Perfect (Energy Weapons)
Big Book of Science => Science +1 (100)
Paradise Lost => Speech +1 (100)
Tales of a Junktown Jerky Vendor => Barter +1 (94)
Tales of a Junktown Jerky Vendor => Barter +1 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (26)