Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
4
 
Intelligence
9
 
Agility
3
 
Luck
8
 
Action Points
71
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
14
 
Big Guns
40
 
Energy Weapons
18
 
Explosives
41
 
Lockpick
18
 
Medicine
24
 
Melee Weapons
16
 
Repair
40
 
Science
41
 
Small Guns
12
 
Sneak
12
 
Speech
21
 
Unarmed
20
 
Intense Training (2)
Level 1
ST 5 PE 6 EN 7 CH 4 IN 9 AG 3 LK 6
Big Guns, Explosives, and Science
Level 2
Speech +2 (16), Repair +7 (31), Explosives +8 (41), Science +2 (41)
Intense Training (LK)
Level 3
Speech +5 (21), Repair +9 (40), Big Guns +5 (40)
Intense Training (LK)
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