Level 1
ST 5 PE 5 EN 7 CH 5 IN 8 AG 5 LK 5
Science, Medicine, and Energy Weapons
Bobblehead (Medicine)
Level 2
Repair +14 (37), Science +2 (40), Medicine +2 (50)
Intense Training (IN)
Bobblehead (Intelligence)
Bobblehead (Strength)
Ant Might
Level 3
Lockpick +15 (30), Repair +1 (40), Explosives +4 (19)
Intense Training (ST)
Bobblehead (Science)
Level 4
Lockpick +10 (40), Explosives +10 (29)
Intense Training (ST)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Barkskin
Covert Ops
Wired Reflexes
Level 5
Energy Weapons +8 (50), Barter +3 (30), Big Guns +9 (40)
Child at Heart
Level 6
Explosives +9 (50), Science +3 (58), Medicine +8 (60)
Bloody Mess
Level 7
Lockpick +18 (73), Science +2 (60)
Toughness
Level 8
Science +20 (80)
Strong Back
Level 9
Lockpick +7 (80), Big Guns +13 (53)
Scrounger
Level 10
Speech +3 (30), Big Guns +17 (70)
Finesse
Level 11
Repair +10 (60), Big Guns +10 (80)
Demolition Expert
Level 12
Repair +20 (80)
Demolition Expert
Level 13
Melee Weapons +20 (53)
Robotics Expert
Level 14
Sneak +3 (30), Melee Weapons +17 (70)
Cyborg
Level 15
Medicine +20 (80)
Adamantium Skeleton
Level 16
Energy Weapons +20 (80)
Better Criticals