Strength
4
 
Perception
8
 
Endurance
7
 
Charisma
4
 
Intelligence
9
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
15
 
Big Guns
19
 
Energy Weapons
40
 
Explosives
21
 
Lockpick
21
 
Medicine
42
 
Melee Weapons
13
 
Repair
27
 
Science
42
 
Small Guns
13
 
Sneak
13
 
Speech
13
 
Unarmed
19
 
Intense Training
Level 1
ST 4 PE 8 EN 7 CH 4 IN 8 AG 4 LK 5
Energy Weapons, Medicine, and Science
Level 2
Energy Weapons +4 (40), Repair +4 (27), Barter +2 (15), Science +4 (42), Medicine +4 (42)
Intense Training (IN)
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