Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
10%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
20
 
Lockpick
48
 
Medicine
50
 
Melee Weapons
15
 
Repair
32
 
Science
21
 
Small Guns
50
 
Sneak
22
 
Speech
50
 
Unarmed
15
 
Educated
Swift Learner (2)
Thief
Toughness
Level 1
ST 5 PE 5 EN 5 CH 5 IN 8 AG 6 LK 6
Small Guns, Lockpick, and Speech
Level 2
Small Guns +8 (40), Lockpick +5 (35), Explosives +5 (20)
Swift Learner
Level 3
Small Guns +5 (45), Lockpick +5 (45), Speech +5 (35), Medicine +3 (24)
Thief
Level 4
Small Guns +5 (50), Lockpick +3 (48), Speech +10 (45)
Educated
Level 5
Medicine +21 (45)
Swift Learner
Level 6
Speech +5 (50), Repair +11 (32), Medicine +5 (50)
Toughness
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