Strength
5
 
Perception
8
 
Endurance
7
 
Charisma
4
 
Intelligence
7
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
12
 
Big Guns
18
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
20
 
Medicine
33
 
Melee Weapons
14
 
Repair
33
 
Science
18
 
Small Guns
16
 
Sneak
16
 
Speech
12
 
Unarmed
18
 
Level 1
ST 5 PE 8 EN 7 CH 4 IN 7 AG 6 LK 3
Energy Weapons, Medicine, and Repair
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