Strength
2
 
Perception
6
 
Endurance
2
 
Charisma
5
 
Intelligence
10
 
Agility
6
 
Luck
9
 
Action Points
77
 
Carry Weight
170
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
17
 
Big Guns
11
 
Energy Weapons
34
 
Explosives
19
 
Lockpick
34
 
Medicine
27
 
Melee Weapons
11
 
Repair
27
 
Science
42
 
Small Guns
19
 
Sneak
19
 
Speech
17
 
Unarmed
11
 
Level 1
ST 2 PE 6 EN 2 CH 5 IN 10 AG 6 LK 9
Energy Weapons, Science, and Lockpick
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