Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
270
 
Critical Chance
10%
 
Dmg Resist
18%
 
Hit Points
340
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
27
 
Big Guns
39
 
Energy Weapons
100
 
Explosives
39
 
Lockpick
93
 
Medicine
60
 
Melee Weapons
39
 
Repair
95
 
Science
60
 
Small Guns
90
 
Sneak
59
 
Speech
27
 
Unarmed
29
 
Ant Sight
Auto Expert
Barkskin
Booster Shot
Commando
Comprehension
Educated
Finesse
Ghoul Ecology
Gunslinger
Hematophage
Intense Training (2)
Pitt Fighter
Power Armor Training
Rad Regeneration
Scrounger
Strong Back
Toughness
Level 1
ST 7 PE 5 EN 7 CH 1 IN 9 AG 6 LK 5
Repair, Energy Weapons, and Small Guns
Bobblehead (Intelligence)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Power Armor Training
Hematophage
Ant Sight
Barkskin
Auto Expert
Booster Shot
Ghoul Ecology
Pitt Fighter
Rad Regeneration
Big Book of Science => Science +1 (36)
Big Book of Science => Science +1 (37)
Level 2
Small Guns +9 (53), Energy Weapons +11 (53)
Intense Training (AG)
Level 3
Small Guns +11 (64), Energy Weapons +9 (64)
Intense Training (PE)
Level 4
Small Guns +10 (74), Energy Weapons +10 (74)
Educated
Level 5
Small Guns +6 (80), Energy Weapons +16 (90), Lockpick +1 (30)
Comprehension
Big Book of Science => Science +2 (39)
Big Book of Science => Science +2 (41)
Big Book of Science => Science +2 (43)
Big Book of Science => Science +2 (45)
Chinese Army: Special Ops Training Manual => Sneak +2 (31)
Chinese Army: Special Ops Training Manual => Sneak +2 (33)
Chinese Army: Special Ops Training Manual => Sneak +2 (35)
Chinese Army: Special Ops Training Manual => Sneak +2 (37)
Chinese Army: Special Ops Training Manual => Sneak +2 (39)
D.C. Journal of Internal Medicine => Medicine +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (39)
D.C. Journal of Internal Medicine => Medicine +2 (41)
D.C. Journal of Internal Medicine => Medicine +2 (43)
D.C. Journal of Internal Medicine => Medicine +2 (45)
Dean's Electronics => Repair +2 (52)
Dean's Electronics => Repair +2 (54)
Dean's Electronics => Repair +2 (56)
Dean's Electronics => Repair +2 (58)
Dean's Electronics => Repair +2 (60)
Duck and Cover! => Explosives +2 (31)
Duck and Cover! => Explosives +2 (33)
Duck and Cover! => Explosives +2 (35)
Duck and Cover! => Explosives +2 (37)
Duck and Cover! => Explosives +2 (39)
Grognak the Barbarian => Melee Weapons +2 (31)
Grognak the Barbarian => Melee Weapons +2 (33)
Grognak the Barbarian => Melee Weapons +2 (35)
Grognak the Barbarian => Melee Weapons +2 (37)
Grognak the Barbarian => Melee Weapons +2 (39)
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
Lying, Congressional Style => Speech +2 (19)
Lying, Congressional Style => Speech +2 (21)
Lying, Congressional Style => Speech +2 (23)
Lying, Congressional Style => Speech +2 (25)
Lying, Congressional Style => Speech +2 (27)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Tales of a Junktown Jerky Vendor => Barter +2 (21)
Tales of a Junktown Jerky Vendor => Barter +2 (23)
Tales of a Junktown Jerky Vendor => Barter +2 (25)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Tumblers Today => Lockpick +2 (32)
Tumblers Today => Lockpick +2 (34)
Tumblers Today => Lockpick +2 (36)
Tumblers Today => Lockpick +2 (38)
Tumblers Today => Lockpick +2 (40)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (31)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (33)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (35)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (39)
Level 6
Lockpick +23 (63)
Toughness
Level 7
Lockpick +23 (86)
Gunslinger
Level 8
Lockpick +7 (93), Repair +16 (76)
Strong Back
Level 9
Repair +19 (95), Medicine +4 (49)
Scrounger
Level 10
Science +12 (57), Medicine +11 (60)
Commando
Level 11
Sneak +20 (59), Science +3 (60)
Finesse
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