Level 1
ST 9 PE 4 EN 4 CH 1 IN 9 AG 9 LK 4
Small Guns, Sneak, and Science
Level 2
Sneak +3 (40), Small Guns +3 (40), Lockpick +13 (25)
Intense Training (EN)
Level 3
Sneak +4 (45), Small Guns +4 (45), Energy Weapons +1 (14), Repair +2 (25), Explosives +2 (15), Science +2 (40), Melee Weapons +2 (25), Medicine +2 (25)
Intense Training (LK)
Level 4
Sneak +5 (50), Small Guns +5 (50), Lockpick +4 (30), Science +5 (45)
Educated
Bobblehead (Strength)
Level 5
Energy Weapons +1 (15), Lockpick +10 (40), Repair +5 (30), Science +5 (50), Medicine +1 (26)
Intense Training (EN)
Bobblehead (Intelligence)
Level 6
Sneak +5 (55), Small Guns +5 (55), Lockpick +5 (45), Repair +3 (35), Melee Weapons +3 (30), Medicine +2 (30)
Toughness
Wired Reflexes
Level 7
Sneak +5 (60), Small Guns +5 (60), Lockpick +5 (50), Science +3 (55), Medicine +5 (35)
Intense Training (EN)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Agility)
Dream Crusher
Level 8
Lockpick +23 (75)
Strong Back
Level 9
Small Guns +3 (65), Science +20 (75)
Intense Training (PE)
Tales of a Junktown Jerky Vendor => Barter +1 (8)
Level 10
Sneak +3 (65), Small Guns +10 (75), Repair +5 (40), Medicine +5 (40)
Finesse
Bobblehead (Small Guns)
Level 11
Sneak +15 (80), Repair +4 (44), Medicine +4 (44)
Intense Training (LK)
Bobblehead (Luck)
Bobblehead (Explosives)
Level 12
Small Guns +4 (90), Lockpick +2 (80), Repair +5 (50), Science +4 (80), Medicine +8 (53)
Silent Running
Bobblehead (Sneak)
Level 13
Small Guns +10 (100), Repair +6 (56), Medicine +7 (60)
Sniper
Bobblehead (Lockpick)
Bobblehead (Science)
Level 14
Lockpick +10 (100), Repair +3 (59), Science +10 (100)
Cyborg
Level 15
Speech +2 (10), Repair +11 (70), Medicine +10 (70)
Contract Killer
Level 16
Unarmed +3 (25), Repair +10 (80), Medicine +10 (80)
Better Criticals
Level 17
Unarmed +3 (30), Repair +10 (90), Medicine +10 (90)
Intense Training (EN)
Bobblehead (Repair)
Bobblehead (Medicine)
Level 18
Energy Weapons +10 (40), Explosives +10 (40), Barter +3 (12)
Action Boy/Girl
Level 19
Energy Weapons +8 (50), Speech +2 (12), Explosives +13 (55)
Intense Training (PE)
Power Armor Training
Level 20
Energy Weapons +5 (55), Unarmed +5 (35), Speech +2 (14), Explosives +5 (60), Barter +2 (14), Melee Weapons +4 (35)
Grim Reaper's Sprint
Level 21
Energy Weapons +5 (60), Unarmed +5 (40), Speech +1 (15), Explosives +5 (65), Barter +1 (15), Melee Weapons +5 (40), Big Guns +1 (25)
Explorer
Level 22
Energy Weapons +5 (65), Unarmed +3 (45), Explosives +5 (70), Melee Weapons +5 (45), Big Guns +5 (32)
Intense Training (EN)
Level 23
Energy Weapons +5 (70), Unarmed +5 (50), Melee Weapons +5 (50), Big Guns +8 (40)
Life Giver
Level 24
Energy Weapons +5 (75), Speech +5 (20), Explosives +5 (75), Barter +5 (20), Big Guns +3 (43)
Bloody Mess
Level 25
Energy Weapons +3 (80), Unarmed +5 (55), Speech +5 (25), Explosives +3 (80), Melee Weapons +5 (55), Big Guns +2 (45)
Intense Training (PE)
Level 26
Energy Weapons +10 (90), Explosives +10 (90), Big Guns +3 (48)
Warmonger
Barkskin
Ant Sight
Level 27
Energy Weapons +8 (100), Explosives +8 (100), Melee Weapons +5 (60), Big Guns +2 (50)
Nerves of Steel
Level 28
Melee Weapons +8 (68), Big Guns +15 (80)
Tag! (Big Guns)
Level 29
Speech +5 (30), Barter +5 (25), Melee Weapons +3 (71), Big Guns +10 (90)
Chemist
Level 30
Speech +7 (37), Barter +6 (31), Big Guns +10 (100)
Chem Resistant