Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
96
 
Energy Weapons
90
 
Explosives
90
 
Lockpick
98
 
Medicine
77
 
Melee Weapons
97
 
Repair
87
 
Science
87
 
Small Guns
93
 
Sneak
93
 
Speech
100
 
Unarmed
93
 
Almost Perfect
Ant Sight
Better Criticals
Bloody Mess
Chem Resistant
Comprehension
Cyborg
Deep Sleep
Educated
Entomologist
Explorer
Finesse
Grim Reaper's Sprint
Iron Fist
Karmic Rebalance
Lady Killer/Black Widow
Life Giver
Light Step
Mysterious Stranger
Nerves of Steel
No Weaknesses
Party Boy/Girl
Puppies!
Rad Absorption
Rad Resistance
Scrounger
Silent Running
Sniper
Swift Learner
Warmonger
Level 1
ST 4 PE 5 EN 8 CH 1 IN 9 AG 7 LK 6
Unarmed, Repair, and Sneak
Bobblehead (Medicine)
Level 2
Lockpick +8 (23), Explosives +11 (26)
Swift Learner
Ant Sight
Bobblehead (Intelligence)
Level 3
Melee Weapons +15 (28), Medicine +5 (40)
Lady Killer/Black Widow
Level 4
Repair +4 (44), Science +16 (41)
Educated
Level 5
Melee Weapons +23 (51)
Comprehension
Level 6
Energy Weapons +23 (40)
Bloody Mess
Level 7
Sneak +1 (35), Speech +17 (24), Science +5 (46)
Iron Fist
Level 8
Barter +23 (30)
Scrounger
Level 9
Barter +23 (53)
Rad Resistance
Level 10
Small Guns +23 (42)
Finesse
Level 11
Lockpick +23 (48)
Mysterious Stranger
Level 12
Big Guns +23 (44)
Entomologist
Level 13
Barter +23 (76)
Sniper
Level 14
Medicine +23 (63)
Life Giver
Level 15
Science +16 (62), Medicine +7 (70)
Cyborg
Level 16
Speech +23 (47)
Chem Resistant
Level 17
Explosives +23 (51)
Better Criticals
Level 18
Sneak +1 (36), Lockpick +22 (70)
Light Step
Level 19
Sneak +23 (69)
Silent Running
Level 20
Small Guns +8 (50), Unarmed +14 (50), Speech +1 (48)
Grim Reaper's Sprint
Level 21
Unarmed +11 (61), Speech +12 (60)
Explorer
Level 22
Repair +16 (60), Big Guns +7 (51)
Deep Sleep
Level 23
Unarmed +3 (64), Speech +20 (80)
Puppies!
Level 24
Energy Weapons +5 (55), Explosives +9 (60), Melee Weapons +9 (60)
Karmic Rebalance
Level 25
Small Guns +9 (59), Energy Weapons +5 (60), Big Guns +9 (60)
No Weaknesses
Level 26
Sneak +1 (70), Small Guns +1 (60), Repair +10 (70), Science +3 (65), Melee Weapons +8 (70)
Nerves of Steel
Level 27
Small Guns +10 (70), Explosives +8 (68), Science +5 (70)
Warmonger
Level 28
Energy Weapons +10 (70), Unarmed +6 (70), Explosives +2 (70), Big Guns +5 (65)
Party Boy/Girl
Level 29
Sneak +5 (75), Small Guns +5 (75), Unarmed +5 (75), Science +3 (73), Big Guns +5 (70)
Rad Absorption
Level 30
Lockpick +6 (84), Repair +5 (77), Science +2 (77), Melee Weapons +5 (85), Medicine +5 (77)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
Tumblers Today => Lockpick +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Pugilism Illustrated => Unarmed +2 (93)
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