Strength
6
 
Perception
1
 
Endurance
9
 
Charisma
1
 
Intelligence
7
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
210
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
8
 
Big Guns
24
 
Energy Weapons
8
 
Explosives
23
 
Lockpick
23
 
Medicine
35
 
Melee Weapons
18
 
Repair
20
 
Science
20
 
Small Guns
22
 
Sneak
22
 
Speech
8
 
Unarmed
24
 
Level 1
ST 6 PE 1 EN 9 CH 1 IN 7 AG 8 LK 8
Explosives, Lockpick, and Medicine
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