Strength
6
 
Perception
5
 
Endurance
4
 
Charisma
3
 
Intelligence
10
 
Agility
5
 
Luck
9
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
13
 
Big Guns
15
 
Energy Weapons
40
 
Explosives
25
 
Lockpick
50
 
Medicine
27
 
Melee Weapons
19
 
Repair
50
 
Science
42
 
Small Guns
60
 
Sneak
32
 
Speech
48
 
Unarmed
15
 
Bloody Mess
Comprehension
Educated
Gun Nut (2)
Intense Training
Level 1
ST 5 PE 5 EN 4 CH 3 IN 9 AG 5 LK 9
Lockpick, Small Guns, and Sneak
Level 2
Lockpick +8 (40), Speech +3 (16), Explosives +8 (25)
Gun Nut
Bobblehead (Intelligence)
Level 3
Speech +20 (36)
Gun Nut
Level 4
Small Guns +8 (50), Speech +12 (48)
Educated
Level 5
Lockpick +10 (50), Science +13 (40)
Comprehension
Big Book of Science => Science +2 (42)
Level 6
Small Guns +10 (60), Repair +13 (50)
Intense Training (ST)
Level 7
Energy Weapons +23 (40)
Bloody Mess
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