Strength
10
 
Perception
9
 
Endurance
9
 
Charisma
7
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
104
 
Carry Weight
300
 
Critical Chance
6%
 
Dmg Resist
18%
 
Hit Points
600
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
80
 
Energy Weapons
100
 
Explosives
77
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
30
 
Speech
100
 
Unarmed
50
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Barkskin
Better Criticals
Bloody Mess
Commando
Concentrated Fire
Cyborg
Demolition Expert
Educated
Intense Training (10)
Lawbringer
Life Giver
Master Trader
Nerves of Steel
Pitt Fighter
Rad Absorption
Rad Tolerance
Scrounger
Sniper
Strong Back
Superior Defender
Tag!
Wired Reflexes
Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Small Guns, Speech, and Lockpick
Ant Might
Level 2
Small Guns +2 (32), Speech +5 (35), Barter +5 (20), Medicine +7 (30)
Intense Training (EN)
Level 3
Small Guns +3 (35), Lockpick +5 (35), Speech +5 (40), Repair +2 (25), Melee Weapons +1 (22), Medicine +3 (33)
Intense Training (ST)
Level 4
Small Guns +5 (40), Speech +5 (45), Repair +3 (28), Science +3 (26), Melee Weapons +2 (24), Medicine +1 (34)
Educated
Level 5
Small Guns +10 (50), Unarmed +1 (20), Speech +5 (50), Science +4 (30), Medicine +2 (36)
Intense Training (EN)
Level 6
Lockpick +5 (40), Repair +2 (30), Barter +10 (30), Medicine +4 (40), Big Guns +1 (20)
Bloody Mess
Level 7
Small Guns +2 (52), Energy Weapons +5 (22), Lockpick +10 (52), Explosives +5 (22)
Intense Training (PE)
Level 8
Small Guns +4 (56), Speech +2 (52), Repair +5 (35), Science +5 (35), Melee Weapons +6 (30)
Strong Back
Bobblehead (Strength)
Level 9
Small Guns +4 (60), Lockpick +3 (55), Repair +5 (40), Medicine +10 (50)
Scrounger
Level 10
Lockpick +5 (60), Repair +5 (45), Science +10 (45), Melee Weapons +2 (34)
Commando
Level 11
Speech +2 (56), Repair +5 (50), Science +5 (50), Medicine +10 (60)
Intense Training (CH)
Bobblehead (Intelligence)
Level 12
Speech +9 (65), Repair +6 (58), Science +8 (60)
Intense Training (AG)
Level 13
Small Guns +8 (70), Lockpick +3 (65), Speech +5 (70), Repair +7 (65)
Intense Training (PE)
Level 14
Lockpick +7 (74), Science +10 (70), Melee Weapons +6 (40)
Intense Training (PE)
Level 15
Sneak +1 (18), Small Guns +5 (75), Lockpick +6 (80), Speech +10 (80), Medicine +1 (63)
Intense Training (EN)
Level 16
Small Guns +5 (80), Speech +10 (90), Repair +5 (70), Medicine +3 (66)
Intense Training (ST)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Level 17
Small Guns +8 (90), Lockpick +8 (90), Barter +6 (40), Melee Weapons +1 (43)
Action Boy/Girl
Level 18
Repair +2 (72), Melee Weapons +7 (50), Medicine +14 (80)
Life Giver
Level 19
Repair +18 (90), Science +5 (75)
Sniper
Level 20
Barter +8 (48), Science +15 (90)
Tag! (Energy Weapons)
Level 21
Energy Weapons +17 (70), Barter +2 (50), Medicine +4 (84)
Cyborg
Level 22
Melee Weapons +11 (61), Medicine +6 (90), Big Guns +6 (30)
Concentrated Fire
Bobblehead (Lockpick)
Level 23
Explosives +22 (50), Melee Weapons +1 (62)
Lawbringer
Bobblehead (Repair)
Level 24
Energy Weapons +5 (75), Melee Weapons +18 (80)
Demolition Expert
Bobblehead (Speech)
Level 25
Energy Weapons +5 (80), Barter +10 (60), Melee Weapons +8 (88)
Better Criticals
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Medicine)
Level 26
Energy Weapons +1 (81), Barter +20 (80), Melee Weapons +2 (90)
Nerves of Steel
Bobblehead (Sneak)
Level 27
Energy Weapons +9 (90), Explosives +4 (54), Barter +10 (90)
Rad Tolerance
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 28
Explosives +3 (67), Big Guns +20 (60)
Rad Absorption
Level 29
Unarmed +10 (44), Explosives +3 (70), Big Guns +10 (70)
Adamantium Skeleton
Level 30
Unarmed +6 (50), Explosives +7 (77), Big Guns +10 (80)
Master Trader
Barkskin
Pitt Fighter
Wired Reflexes
Superior Defender
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