Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Small Guns, Speech, and Lockpick
Ant Might
Level 2
Small Guns +2 (32), Speech +5 (35), Barter +5 (20), Medicine +7 (30)
Intense Training (EN)
Level 3
Small Guns +3 (35), Lockpick +5 (35), Speech +5 (40), Repair +2 (25), Melee Weapons +1 (22), Medicine +3 (33)
Intense Training (ST)
Level 4
Small Guns +5 (40), Speech +5 (45), Repair +3 (28), Science +3 (26), Melee Weapons +2 (24), Medicine +1 (34)
Educated
Level 5
Small Guns +10 (50), Unarmed +1 (20), Speech +5 (50), Science +4 (30), Medicine +2 (36)
Intense Training (EN)
Level 6
Lockpick +5 (40), Repair +2 (30), Barter +10 (30), Medicine +4 (40), Big Guns +1 (20)
Bloody Mess
Level 7
Small Guns +2 (52), Energy Weapons +5 (22), Lockpick +10 (52), Explosives +5 (22)
Intense Training (PE)
Level 8
Small Guns +4 (56), Speech +2 (52), Repair +5 (35), Science +5 (35), Melee Weapons +6 (30)
Strong Back
Bobblehead (Strength)
Level 9
Small Guns +4 (60), Lockpick +3 (55), Repair +5 (40), Medicine +10 (50)
Scrounger
Level 10
Lockpick +5 (60), Repair +5 (45), Science +10 (45), Melee Weapons +2 (34)
Commando
Level 11
Speech +2 (56), Repair +5 (50), Science +5 (50), Medicine +10 (60)
Intense Training (CH)
Bobblehead (Intelligence)
Level 12
Speech +9 (65), Repair +6 (58), Science +8 (60)
Intense Training (AG)
Level 13
Small Guns +8 (70), Lockpick +3 (65), Speech +5 (70), Repair +7 (65)
Intense Training (PE)
Level 14
Lockpick +7 (74), Science +10 (70), Melee Weapons +6 (40)
Intense Training (PE)
Level 15
Sneak +1 (18), Small Guns +5 (75), Lockpick +6 (80), Speech +10 (80), Medicine +1 (63)
Intense Training (EN)
Level 16
Small Guns +5 (80), Speech +10 (90), Repair +5 (70), Medicine +3 (66)
Intense Training (ST)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Level 17
Small Guns +8 (90), Lockpick +8 (90), Barter +6 (40), Melee Weapons +1 (43)
Action Boy/Girl
Level 18
Repair +2 (72), Melee Weapons +7 (50), Medicine +14 (80)
Life Giver
Level 19
Repair +18 (90), Science +5 (75)
Sniper
Level 20
Barter +8 (48), Science +15 (90)
Tag! (Energy Weapons)
Level 21
Energy Weapons +17 (70), Barter +2 (50), Medicine +4 (84)
Cyborg
Level 22
Melee Weapons +11 (61), Medicine +6 (90), Big Guns +6 (30)
Concentrated Fire
Bobblehead (Lockpick)
Level 23
Explosives +22 (50), Melee Weapons +1 (62)
Lawbringer
Bobblehead (Repair)
Level 24
Energy Weapons +5 (75), Melee Weapons +18 (80)
Demolition Expert
Bobblehead (Speech)
Level 25
Energy Weapons +5 (80), Barter +10 (60), Melee Weapons +8 (88)
Better Criticals
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Medicine)
Level 26
Energy Weapons +1 (81), Barter +20 (80), Melee Weapons +2 (90)
Nerves of Steel
Bobblehead (Sneak)
Level 27
Energy Weapons +9 (90), Explosives +4 (54), Barter +10 (90)
Rad Tolerance
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 28
Explosives +3 (67), Big Guns +20 (60)
Rad Absorption
Level 29
Unarmed +10 (44), Explosives +3 (70), Big Guns +10 (70)
Adamantium Skeleton
Level 30
Unarmed +6 (50), Explosives +7 (77), Big Guns +10 (80)
Master Trader
Barkskin
Pitt Fighter
Wired Reflexes
Superior Defender