Level 1
ST 5 PE 6 EN 5 CH 3 IN 9 AG 6 LK 6
Lockpick, Repair, and Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +8 (40), Lockpick +6 (40), Repair +2 (40), Explosives +1 (20), Science +2 (25)
Intense Training (PE)
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Small Guns +8 (50), Lockpick +5 (45), Repair +3 (45), Science +4 (31)
Intense Training (AG)
Level 4
Lockpick +5 (50), Repair +5 (50), Science +5 (36), Medicine +5 (40)
Educated
Level 5
Lockpick +5 (55), Speech +4 (15), Science +14 (50)
Intense Training (EN)
Level 6
Small Guns +5 (55), Lockpick +5 (60), Speech +3 (18), Science +5 (55), Medicine +5 (45)
Toughness
Rad Regeneration
Level 7
Small Guns +5 (60), Lockpick +5 (65), Speech +3 (21), Repair +5 (55), Science +5 (60)
Gunslinger
Barkskin
Level 8
Energy Weapons +11 (30), Lockpick +5 (70), Speech +2 (23), Repair +5 (60)
Strong Back
Bobblehead (Explosives)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Level 9
Small Guns +5 (65), Lockpick +5 (75), Speech +7 (30), Barter +1 (12), Science +5 (65)
Commando
Ant Sight
Level 10
Small Guns +5 (70), Energy Weapons +8 (40), Science +5 (70), Medicine +5 (50)
Finesse
Wired Reflexes
Level 11
Speech +10 (40), Repair +10 (70), Barter +3 (15)
Comprehension
Big Book of Science => Science +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (21)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Dean's Electronics => Repair +2 (72)
Duck and Cover! => Explosives +2 (34)
Grognak the Barbarian => Melee Weapons +2 (29)
Guns and Bullets => Small Guns +2 (72)
Lying, Congressional Style => Speech +2 (42)
Nikola Tesla and You => Energy Weapons +2 (42)
Paradise Lost => Speech +2 (44)
Pugilism Illustrated => Unarmed +2 (29)
Tales of a Junktown Jerky Vendor => Barter +2 (17)
Tumblers Today => Lockpick +2 (79)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
Level 12
Energy Weapons +8 (50), Speech +6 (50), Barter +8 (25), Big Guns +1 (20)
Life Giver
Big Book of Science => Science +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (23)
D.C. Journal of Internal Medicine => Medicine +2 (54)
Dean's Electronics => Repair +2 (74)
Duck and Cover! => Explosives +2 (36)
Grognak the Barbarian => Melee Weapons +2 (31)
Guns and Bullets => Small Guns +2 (74)
Lying, Congressional Style => Speech +2 (52)
Nikola Tesla and You => Energy Weapons +2 (52)
Pugilism Illustrated => Unarmed +2 (31)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Tumblers Today => Lockpick +2 (81)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
Power Armor Training
Bobblehead (Big Guns)
Bobblehead (Sneak)
Bobblehead (Barter)
Level 13
Small Guns +1 (76), Energy Weapons +3 (56), Speech +8 (61), Repair +1 (76), Barter +3 (41), Science +1 (76), Medicine +6 (61)
Intense Training (LK)
Level 14
Sneak +5 (39), Barter +9 (50), Medicine +9 (70)
Cyborg
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Endurance)
Level 15
Energy Weapons +4 (70), Explosives +4 (41), Big Guns +15 (50)
Adamantium Skeleton
Bobblehead (Energy Weapons)
Bobblehead (Agility)
Bobblehead (Lockpick)
Bobblehead (Charisma)
Level 16
Barter +8 (60), Medicine +5 (75), Big Guns +10 (60)
Action Boy/Girl
Bobblehead (Perception)
Bobblehead (Luck)
Big Book of Science => Science +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (43)
D.C. Journal of Internal Medicine => Medicine +2 (77)
Duck and Cover! => Explosives +2 (45)
Grognak the Barbarian => Melee Weapons +2 (34)
Guns and Bullets => Small Guns +2 (90)
Lying, Congressional Style => Speech +2 (75)
Nikola Tesla and You => Energy Weapons +2 (84)
Pugilism Illustrated => Unarmed +2 (36)
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Tumblers Today => Lockpick +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (62)
Big Book of Science => Science +2 (90)
Level 17
Energy Weapons +6 (90), Speech +10 (85), Repair +4 (90), Medicine +3 (80)
Better Criticals
Level 18
Small Guns +5 (95), Energy Weapons +5 (95), Speech +3 (88), Repair +5 (95), Science +5 (95)
Concentrated Fire
Chinese Army: Special Ops Training Manual => Sneak +2 (45)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (64)
Pugilism Illustrated => Unarmed +2 (38)
Tales of a Junktown Jerky Vendor => Barter +2 (64)
Level 19
Small Guns +4 (100), Energy Weapons +4 (100), Lockpick +3 (100), Speech +4 (93), Repair +4 (100), Science +4 (100)
Intense Training (LK)
Level 20
Speech +7 (100), Barter +8 (73), Big Guns +8 (73)
Explorer
Level 21
Big Guns +23 (96)
Grim Reaper's Sprint
Level 22
Medicine +19 (100), Big Guns +4 (100)
Tag! (Barter)
Level 23
Explosives +11 (57), Barter +12 (100)
Intense Training (EN)
Level 24
Explosives +23 (80)
Iron Fist
Level 25
Sneak +3 (49), Explosives +20 (100)
Little Leaguer
Level 26
Sneak +2 (51), Unarmed +10 (51), Melee Weapons +11 (56)
Little Leaguer
Level 27
Sneak +9 (65), Unarmed +10 (61), Melee Weapons +4 (60)
Thief
Level 28
Sneak +5 (75), Unarmed +8 (69), Melee Weapons +10 (70)
Thief
Level 29
Sneak +5 (80), Unarmed +8 (77), Melee Weapons +10 (85)
Little Leaguer
Level 30
Unarmed +23 (100)
Almost Perfect