Level 1
ST 5 PE 6 EN 5 CH 3 IN 9 AG 6 LK 6
Small Guns, Repair, and Lockpick
Level 2
Small Guns +8 (42), Lockpick +8 (40), Explosives +3 (20)
Intense Training (AG)
Bobblehead (Intelligence)
Level 3
Lockpick +10 (52), Repair +5 (45), Science +5 (30)
Intense Training (PE)
Level 4
Small Guns +8 (50), Science +12 (42)
Educated
Level 5
Speech +5 (16), Repair +5 (50), Science +8 (50), Medicine +5 (30)
Comprehension
Bobblehead (Medicine)
Grognak the Barbarian => Melee Weapons +2 (17)
Pugilism Illustrated => Unarmed +2 (17)
Ant Sight
Bobblehead (Strength)
Chinese Army: Special Ops Training Manual => Sneak +2 (21)
Level 6
Small Guns +10 (60), Lockpick +3 (57), Science +10 (60)
Toughness
Level 7
Lockpick +3 (60), Repair +10 (60), Medicine +10 (50)
Gunslinger
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Lying, Congressional Style => Speech +2 (18)
Bobblehead (Charisma)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Big Guns)
Bobblehead (Endurance)
Bobblehead (Perception)
Level 8
Small Guns +5 (75), Energy Weapons +9 (32), Lockpick +8 (70), Science +1 (75)
Commando
Bobblehead (Agility)
Bobblehead (Repair)
Level 9
Energy Weapons +13 (45), Lockpick +5 (75), Repair +5 (75)
Strong Back
Barkskin
Power Armor Training
D.C. Journal of Internal Medicine => Medicine +2 (52)
Dean's Electronics => Repair +2 (77)
Guns and Bullets => Small Guns +2 (79)
Nikola Tesla and You => Energy Weapons +2 (47)
Grognak the Barbarian => Melee Weapons +2 (31)
Duck and Cover! => Explosives +2 (38)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (29)
Tumblers Today => Lockpick +2 (77)
Tales of a Junktown Jerky Vendor => Barter +2 (15)
Bobblehead (Barter)
Level 10
Energy Weapons +13 (60), Speech +10 (40)
Finesse
Bobblehead (Luck)
D.C. Journal of Internal Medicine => Medicine +2 (55)
Nikola Tesla and You => Energy Weapons +2 (63)
Level 11
Energy Weapons +7 (70), Speech +6 (47), Big Guns +10 (42)
Intense Training (EN)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Guns and Bullets => Small Guns +2 (82)
Level 12
Speech +3 (50), Barter +7 (33), Medicine +5 (60), Big Guns +8 (50)
Life Giver
Level 13
Sneak +6 (40), Barter +7 (40), Big Guns +10 (60)
Intense Training (LK)
Rad Regeneration
Wired Reflexes
Level 14
Energy Weapons +5 (95), Lockpick +2 (90), Repair +2 (80), Science +4 (80), Big Guns +10 (70)
Cyborg
Guns and Bullets => Small Guns +2 (84)
Level 15
Speech +10 (60), Barter +3 (43), Big Guns +10 (80)
Adamantium Skeleton
Level 16
Small Guns +1 (85), Speech +2 (62), Repair +5 (85), Science +5 (85), Medicine +10 (70)
Action Boy/Girl
Level 17
Small Guns +5 (90), Speech +8 (70), Repair +5 (90), Science +5 (90)
Better Criticals
Level 18
Small Guns +5 (95), Lockpick +5 (95), Speech +3 (73), Repair +5 (95), Science +5 (95)
Concentrated Fire
Level 19
Small Guns +5 (100), Energy Weapons +5 (100), Lockpick +5 (100), Science +5 (100), Big Guns +3 (84)
Intense Training (LK)
Lying, Congressional Style => Speech +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (73)
Dean's Electronics => Repair +2 (98)