Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Medicine, Repair, and Science
Bobblehead (Medicine)
Level 2
Sneak +19 (36)
Daddy's Boy/Girl
Bobblehead (Intelligence)
Level 3
Sneak +10 (46), Explosives +10 (25)
Daddy's Boy/Girl
Level 4
Sneak +4 (50), Speech +6 (21), Science +10 (60)
Educated
Level 5
Speech +23 (44)
Comprehension
Level 6
Lockpick +17 (32), Speech +6 (50)
Daddy's Boy/Girl
Level 7
Lockpick +18 (50), Barter +5 (20)
Gun Nut
Level 8
Barter +23 (43)
Gun Nut
Level 9
Small Guns +16 (48), Barter +7 (50)
Gun Nut
Level 10
Small Guns +2 (50), Melee Weapons +21 (41)
Little Leaguer
Level 11
Explosives +14 (49), Melee Weapons +9 (55)
Little Leaguer
Level 12
Explosives +1 (55), Big Guns +22 (37)
Little Leaguer
Level 13
Unarmed +10 (25), Big Guns +13 (50)
Thief
Level 14
Unarmed +23 (48)
Thief
Level 15
Energy Weapons +21 (36), Unarmed +2 (50)
Thief
Level 16
Small Guns +9 (59), Energy Weapons +14 (50)
Scoundrel
Level 17
Small Guns +1 (60), Speech +5 (65), Repair +5 (60), Explosives +5 (60), Barter +5 (65), Big Guns +2 (52)
Scoundrel
Level 18
Energy Weapons +5 (55), Unarmed +10 (60), Big Guns +8 (60)
Scoundrel
Level 19
Small Guns +5 (65), Energy Weapons +5 (60), Repair +5 (65), Explosives +8 (68)
Silent Running
Level 20
Small Guns +5 (70), Lockpick +1 (66), Repair +5 (70), Explosives +2 (70), Science +5 (70), Medicine +5 (70)
Cyborg
Level 21
Lockpick +4 (70), Melee Weapons +9 (69), Big Guns +10 (85)
Size Matters
Level 22
Sneak +5 (80), Small Guns +7 (77), Unarmed +10 (70), Melee Weapons +1 (70)
Size Matters