Strength
7
 
Perception
8
 
Endurance
7
 
Charisma
7
 
Intelligence
8
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
270
 
Critical Chance
6%
 
Dmg Resist
15%
 
Hit Points
430
 
Melee Damage
3.5
 
Skill Points
21
 
Barter
66
 
Big Guns
67
 
Energy Weapons
70
 
Explosives
66
 
Lockpick
65
 
Medicine
65
 
Melee Weapons
65
 
Repair
65
 
Science
65
 
Small Guns
65
 
Sneak
65
 
Speech
66
 
Unarmed
70
 
Adamantium Skeleton
Animal Friend
Ant Sight
Barkskin
Better Criticals
Concentrated Fire
Covert Ops
Dream Crusher
Educated
Entomologist
Fast Metabolism
Grim Reaper's Sprint
Hematophage
Intense Training (2)
Light Step
Master Trader
Mysterious Stranger
Power Armor Training
Rad Regeneration
Rad Resistance
Robotics Expert
Scoundrel
Strong Back
Thief
Toughness
Wired Reflexes
Level 1
ST 6 PE 6 EN 6 CH 6 IN 5 AG 6 LK 5
Speech, Small Guns, Lockpick
Level 2
Energy Weapons +1 (18), Sneak +1 (18), Repair +3 (20), Explosives +1 (18), Barter +1 (18), Science +3 (20), Melee Weapons +1 (18), Big Guns +1 (18), Medicine +3 (20)
Intense Training (IN)
Wired Reflexes
Power Armor Training
Big Book of Science => Science +1 (21)
Dream Crusher
Rad Regeneration
Hematophage
Covert Ops
Barkskin
Ant Sight
Level 3
Energy Weapons +1 (21), Unarmed +3 (20), Sneak +2 (20), Explosives +1 (21), Barter +3 (21), Science +1 (27), Melee Weapons +2 (20), Big Guns +3 (21)
Intense Training (IN)
Bobblehead (Unarmed)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Strength)
Level 4
Energy Weapons +2 (35), Unarmed +2 (34), Sneak +3 (35), Repair +1 (35), Explosives +2 (35), Barter +2 (35), Melee Weapons +3 (35), Big Guns +2 (35), Medicine +1 (35)
Educated
Level 5
Energy Weapons +5 (40), Explosives +5 (40), Barter +5 (45), Big Guns +5 (40), Medicine +1 (36)
Scoundrel
Level 6
Unarmed +6 (40), Sneak +5 (40), Repair +3 (38), Science +1 (40), Melee Weapons +3 (38), Medicine +3 (39)
Toughness
Level 7
Small Guns +3 (50), Energy Weapons +5 (45), Lockpick +1 (55), Speech +1 (50), Repair +2 (40), Explosives +1 (41), Melee Weapons +2 (40), Big Guns +5 (45), Medicine +1 (40)
Thief
Level 8
Energy Weapons +4 (49), Explosives +9 (50), Barter +4 (49), Big Guns +4 (49)
Strong Back
Level 9
Energy Weapons +1 (50), Unarmed +10 (50), Sneak +5 (50), Repair +1 (41), Barter +1 (50), Melee Weapons +1 (41), Big Guns +1 (50), Medicine +1 (41)
Rad Resistance
Level 10
Repair +5 (46), Science +6 (46), Melee Weapons +5 (46), Medicine +5 (46)
Animal Friend
Level 11
Repair +4 (50), Explosives +5 (55), Science +4 (50), Melee Weapons +4 (50), Medicine +4 (50)
Mysterious Stranger
Level 12
Energy Weapons +5 (55), Barter +5 (55), Melee Weapons +1 (51), Big Guns +5 (55), Medicine +5 (55)
Fast Metabolism
Level 13
Small Guns +5 (55), Sneak +2 (52), Repair +5 (55), Science +5 (55), Melee Weapons +4 (55)
Robotics Expert
Level 14
Energy Weapons +1 (56), Lockpick +1 (56), Unarmed +5 (55), Speech +5 (55), Sneak +3 (55), Repair +1 (56), Explosives +1 (56), Barter +1 (56), Melee Weapons +1 (56), Big Guns +1 (56), Medicine +1 (56)
Adamantium Skeleton
Level 15
Small Guns +2 (57), Energy Weapons +2 (58), Lockpick +1 (57), Unarmed +2 (57), Speech +2 (57), Sneak +2 (57), Repair +1 (57), Explosives +1 (57), Barter +2 (58), Science +2 (57), Melee Weapons +1 (57), Big Guns +2 (58), Medicine +1 (57)
Entomologist
Level 16
Small Guns +2 (59), Energy Weapons +1 (59), Lockpick +2 (59), Unarmed +1 (58), Speech +1 (58), Sneak +2 (59), Repair +2 (59), Explosives +2 (59), Barter +1 (59), Science +2 (59), Melee Weapons +2 (59), Big Guns +1 (59), Medicine +2 (59)
Light Step
Level 17
Small Guns +1 (60), Energy Weapons +2 (61), Lockpick +2 (61), Unarmed +2 (60), Speech +2 (60), Sneak +1 (60), Repair +1 (60), Explosives +2 (61), Barter +2 (61), Science +1 (60), Melee Weapons +1 (60), Big Guns +2 (61), Medicine +2 (61)
Better Criticals
Level 18
Small Guns +2 (62), Energy Weapons +1 (62), Lockpick +1 (62), Unarmed +2 (62), Speech +2 (62), Sneak +2 (62), Repair +2 (62), Explosives +1 (62), Barter +2 (63), Science +2 (62), Melee Weapons +2 (62), Big Guns +1 (62), Medicine +1 (62)
Concentrated Fire
Level 19
Small Guns +1 (63), Energy Weapons +2 (64), Lockpick +2 (64), Unarmed +1 (63), Speech +1 (63), Sneak +1 (63), Repair +2 (64), Explosives +2 (64), Barter +1 (64), Science +2 (64), Melee Weapons +2 (64), Big Guns +2 (64), Medicine +2 (64)
Master Trader
Level 20
Small Guns +2 (65), Energy Weapons +2 (66), Lockpick +1 (65), Unarmed +2 (65), Speech +2 (65), Sneak +2 (65), Repair +1 (65), Explosives +2 (66), Barter +2 (66), Science +1 (65), Melee Weapons +1 (65), Big Guns +2 (66), Medicine +1 (65)
Grim Reaper's Sprint
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (67)
Paradise Lost => Speech +1 (66)
Pugilism Illustrated => Unarmed +1 (66)
Pugilism Illustrated => Unarmed +1 (67)
Pugilism Illustrated => Unarmed +1 (68)
Pugilism Illustrated => Unarmed +1 (69)
Pugilism Illustrated => Unarmed +1 (70)
Nikola Tesla and You => Energy Weapons +1 (67)
Nikola Tesla and You => Energy Weapons +1 (68)
Nikola Tesla and You => Energy Weapons +1 (69)
Nikola Tesla and You => Energy Weapons +1 (70)
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