Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
9
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Might
Barkskin
Better Criticals
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert (3)
Educated
Entomologist
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Intense Training
Lady Killer/Black Widow
Mysterious Stranger
Nerves of Steel
Ninja
Pitt Fighter
Power Armor Training
Pyromaniac
Quantum Chemist
Rad Regeneration
Robotics Expert
Scrounger
Silent Running
Sniper
Strong Back
Superior Defender
Swift Learner
Toughness
Wired Reflexes
Level 1
ST 5 PE 7 EN 5 CH 1 IN 9 AG 8 LK 5
Small Guns, Repair, and Sneak
Level 2
Small Guns +11 (47), Lockpick +6 (25), Science +2 (25)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Lockpick +20 (45)
Intense Training (LK)
Level 4
Lockpick +5 (50), Science +15 (42)
Educated
Level 5
Sneak +4 (40), Small Guns +3 (50), Science +8 (50), Medicine +8 (33)
Comprehension
Big Book of Science => Science +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (35)
Dean's Electronics => Repair +2 (42)
Duck and Cover! => Explosives +2 (21)
Grognak the Barbarian => Melee Weapons +2 (17)
Guns and Bullets => Small Guns +2 (52)
Lying, Congressional Style => Speech +2 (9)
Nikola Tesla and You => Energy Weapons +2 (21)
Paradise Lost => Speech +2 (11)
Pugilism Illustrated => Unarmed +2 (17)
Tales of a Junktown Jerky Vendor => Barter +2 (9)
Tumblers Today => Lockpick +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (17)
Level 6
Science +8 (60), Medicine +15 (50)
Toughness
Big Book of Science => Science +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Dean's Electronics => Repair +2 (44)
Duck and Cover! => Explosives +2 (23)
Grognak the Barbarian => Melee Weapons +2 (19)
Guns and Bullets => Small Guns +2 (54)
Lying, Congressional Style => Speech +2 (13)
Nikola Tesla and You => Energy Weapons +2 (23)
Pugilism Illustrated => Unarmed +2 (19)
Tales of a Junktown Jerky Vendor => Barter +2 (11)
Tumblers Today => Lockpick +2 (54)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
Level 7
Lockpick +15 (69), Medicine +8 (60)
Gunslinger
Level 8
Small Guns +4 (58), Lockpick +6 (75), Science +13 (75)
Strong Back
Big Book of Science => Science +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Dean's Electronics => Repair +2 (46)
Duck and Cover! => Explosives +2 (25)
Grognak the Barbarian => Melee Weapons +2 (21)
Guns and Bullets => Small Guns +2 (60)
Lying, Congressional Style => Speech +2 (15)
Nikola Tesla and You => Energy Weapons +2 (25)
Pugilism Illustrated => Unarmed +2 (21)
Tales of a Junktown Jerky Vendor => Barter +2 (13)
Tumblers Today => Lockpick +2 (77)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (21)
Level 9
Lockpick +10 (87), Science +13 (90)
Commando
Bobblehead (Science)
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Bobblehead (Charisma)
Bobblehead (Speech)
Bobblehead (Lockpick)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Barter)
Pitt Fighter
Wired Reflexes
Superior Defender
Power Armor Training
Rad Regeneration
Booster Shot
Ant Might
Covert Ops
Ghoul Ecology
Barkskin
Level 10
Small Guns +23 (96)
Finesse
Level 11
Sneak +4 (60), Explosives +19 (54)
Mysterious Stranger
Level 12
Small Guns +2 (98), Repair +4 (60), Explosives +6 (60), Barter +11 (36)
Sniper
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (74)
Dean's Electronics => Repair +2 (62)
Duck and Cover! => Explosives +2 (62)
Grognak the Barbarian => Melee Weapons +2 (35)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (29)
Nikola Tesla and You => Energy Weapons +2 (37)
Pugilism Illustrated => Unarmed +2 (33)
Tales of a Junktown Jerky Vendor => Barter +2 (38)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (33)
Level 13
Energy Weapons +23 (60)
Silent Running
Level 14
Energy Weapons +23 (93)
Cyborg
Level 15
Sneak +16 (88), Energy Weapons +7 (100)
Robotics Expert
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (35)
Tumblers Today => Lockpick +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (40)
Pugilism Illustrated => Unarmed +2 (35)
Lying, Congressional Style => Speech +2 (31)
Nikola Tesla and You => Energy Weapons +2 (100)
Guns and Bullets => Small Guns +2 (100)
Grognak the Barbarian => Melee Weapons +2 (37)
Duck and Cover! => Explosives +2 (64)
Dean's Electronics => Repair +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Big Book of Science => Science +2 (100)
Level 16
Repair +23 (87)
Action Boy/Girl
Level 17
Sneak +10 (100), Repair +13 (100)
Better Criticals
Level 18
Explosives +23 (87)
Concentrated Fire
Level 19
Explosives +13 (100), Medicine +10 (86)
Entomologist
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (88)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (39)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (33)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (37)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
Level 20
Barter +18 (60), Medicine +5 (93)
Grim Reaper's Sprint
Level 21
Medicine +7 (100), Big Guns +16 (53)
Pyromaniac
Level 22
Melee Weapons +23 (62)
Quantum Chemist
Level 23
Melee Weapons +18 (80), Big Guns +5 (58)
Ninja
Level 24
Speech +23 (56)
Scrounger
Level 25
Unarmed +23 (60)
Demolition Expert
Level 26
Unarmed +10 (70), Speech +13 (69)
Demolition Expert
Level 27
Melee Weapons +5 (85), Big Guns +18 (76)
Demolition Expert
Level 28
Speech +16 (85), Barter +7 (67)
Nerves of Steel
Level 29
Unarmed +10 (80), Barter +13 (80)
Swift Learner
Level 30
Unarmed +10 (100), Melee Weapons +7 (100), Big Guns +6 (92)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Luck)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
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