Strength
10
 
Perception
6
 
Endurance
10
 
Charisma
4
 
Intelligence
6
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
300
 
Critical Chance
12%
 
Dmg Resist
28%
 
Hit Points
580
 
Melee Damage
5.0
 
Skill Points
16
 
Barter
100
 
Big Guns
82
 
Energy Weapons
100
 
Explosives
70
 
Lockpick
67
 
Medicine
61
 
Melee Weapons
81
 
Repair
51
 
Science
71
 
Small Guns
60
 
Sneak
100
 
Speech
51
 
Unarmed
50
 
Adamantium Skeleton
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Chemist
Child at Heart
Comprehension
Cyborg
Entomologist
Finesse
Fortune Finder
Ghoul Ecology
Intense Training
Lady Killer/Black Widow
Lawbringer
Life Giver
Nerd Rage!
Ninja
Pitt Fighter
Pyromaniac
Quantum Chemist
Rad Regeneration
Rad Resistance
Rad Tolerance
Robotics Expert
Scrounger
Silent Running
Strong Back
Toughness
Level 1
ST 9 PE 4 EN 9 CH 3 IN 4 AG 5 LK 6
Explosives, Lockpick, and Repair
Bobblehead (Medicine)
Level 2
Lockpick +2 (30), Repair +2 (30), Explosives +2 (30), Science +1 (14), Medicine +7 (30)
Lady Killer/Black Widow
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Lockpick +3 (46), Repair +5 (50), Explosives +7 (50)
Intense Training (IN)
Ant Sight
Level 4
Lockpick +2 (50), Medicine +14 (49)
Comprehension
Level 5
Sneak +15 (43), Medicine +1 (50)
Child at Heart
Level 6
Sneak +7 (50), Melee Weapons +9 (45)
Bloody Mess
Level 7
Science +11 (40), Melee Weapons +5 (50)
Toughness
Level 8
Energy Weapons +6 (34), Science +10 (50)
Strong Back
Level 9
Energy Weapons +16 (50)
Rad Resistance
Level 10
Barter +16 (40)
Finesse
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Grognak the Barbarian => Melee Weapons +2 (52)
Grognak the Barbarian => Melee Weapons +2 (54)
Grognak the Barbarian => Melee Weapons +2 (56)
Grognak the Barbarian => Melee Weapons +2 (58)
Grognak the Barbarian => Melee Weapons +2 (60)
Grognak the Barbarian => Melee Weapons +2 (62)
Grognak the Barbarian => Melee Weapons +2 (64)
Grognak the Barbarian => Melee Weapons +2 (66)
Grognak the Barbarian => Melee Weapons +2 (68)
Grognak the Barbarian => Melee Weapons +2 (70)
Grognak the Barbarian => Melee Weapons +2 (72)
Grognak the Barbarian => Melee Weapons +2 (74)
Grognak the Barbarian => Melee Weapons +2 (76)
Grognak the Barbarian => Melee Weapons +2 (78)
Grognak the Barbarian => Melee Weapons +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
Duck and Cover! => Explosives +2 (54)
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
Level 11
Small Guns +16 (44)
Scrounger
Level 12
Barter +4 (44), Big Guns +12 (50)
Pyromaniac
Level 13
Small Guns +6 (50), Speech +4 (28), Barter +6 (50)
Robotics Expert
Level 14
Speech +16 (44)
Cyborg
Level 15
Unarmed +10 (46), Speech +6 (50)
Lawbringer
Level 16
Sneak +1 (83), Small Guns +1 (51), Energy Weapons +1 (61), Lockpick +1 (51), Unarmed +4 (50), Speech +1 (51), Repair +1 (51), Explosives +1 (61), Barter +1 (51), Science +1 (71), Melee Weapons +1 (81), Medicine +1 (61), Big Guns +1 (51)
Better Criticals
Level 17
Energy Weapons +16 (77)
Adamantium Skeleton
Level 18
Energy Weapons +16 (93)
Silent Running
Level 19
Energy Weapons +7 (100), Explosives +9 (70)
Life Giver
Level 20
Sneak +7 (100), Small Guns +9 (60)
Ninja
Level 21
Lockpick +16 (67)
Chemist
Level 22
Barter +16 (67)
Entomologist
Barkskin
Booster Shot
Ghoul Ecology
Rad Regeneration
Pitt Fighter
Level 23
Barter +16 (83)
Quantum Chemist
Level 24
Barter +16 (99)
Fortune Finder
Level 25
Barter +1 (100), Big Guns +15 (66)
Nerd Rage!
Level 26
Big Guns +16 (82)
Rad Tolerance
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