Strength
5
 
Perception
3
 
Endurance
5
 
Charisma
3
 
Intelligence
7
 
Agility
7
 
Luck
10
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
28
 
Big Guns
17
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
21
 
Melee Weapons
17
 
Repair
21
 
Science
21
 
Small Guns
21
 
Sneak
21
 
Speech
28
 
Unarmed
17
 
Level 1
ST 5 PE 3 EN 5 CH 3 IN 7 AG 7 LK 10
Speech, Barter, and Lockpick
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