Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
15
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
26
 
Lockpick
15
 
Medicine
40
 
Melee Weapons
15
 
Repair
35
 
Science
25
 
Small Guns
68
 
Sneak
15
 
Speech
30
 
Unarmed
17
 
Gun Nut (2)
Level 1
ST 5 PE 5 EN 6 CH 5 IN 9 AG 5 LK 5
Small Guns, Speech, and Medicine
Level 2
Small Guns +19 (54)
Gun Nut
Bobblehead (Intelligence)
Level 3
Small Guns +9 (68), Explosives +11 (26)
Gun Nut
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