Level 1
ST 8 PE 4 EN 5 CH 6 IN 6 AG 8 LK 3
Repair, Energy Weapons, Lockpick
Level 2
Energy Weapons +5 (32), Lockpick +3 (30), Speech +4 (22), Repair +4 (35)
Intense Training (CH)
Level 3
Energy Weapons +8 (40), Speech +3 (25), Repair +5 (40)
Swift Learner
Duck and Cover! => Explosives +1 (13)
Bobblehead (Strength)
Level 4
Energy Weapons +5 (45), Lockpick +5 (35), Repair +5 (45), Medicine +1 (17)
Educated
Lying, Congressional Style => Speech +1 (26)
Bobblehead (Repair)
Bobblehead (Agility)
Level 5
Small Guns +3 (30), Energy Weapons +5 (50), Lockpick +7 (42), Speech +4 (30)
Gun Nut
Chinese Army: Special Ops Training Manual => Sneak +1 (23)
Grognak the Barbarian => Melee Weapons +1 (23)
Big Book of Science => Science +1 (17)
Level 6
Energy Weapons +5 (55), Lockpick +3 (45), Speech +5 (35), Repair +5 (70), Medicine +1 (18)
Gun Nut
Level 7
Energy Weapons +5 (60), Lockpick +10 (55), Sneak +2 (25), Medicine +2 (20)
Gun Nut
Bobblehead (Lockpick)
Level 8
Speech +5 (40), Sneak +5 (30), Repair +5 (80), Medicine +4 (24)
Strong Back
Ant Might
Guns and Bullets => Small Guns +1 (41)
Level 9
Energy Weapons +5 (65), Lockpick +5 (70), Sneak +5 (35), Explosives +2 (15), Big Guns +1 (15), Medicine +1 (25)
Commando
Level 10
Energy Weapons +5 (70), Lockpick +5 (75), Sneak +4 (39), Repair +5 (85)
Finesse
Level 11
Energy Weapons +5 (75), Speech +5 (50), Sneak +6 (45), Science +3 (20)
Scoundrel
Level 12
Energy Weapons +7 (82), Lockpick +5 (80), Repair +5 (90), Barter +2 (25)
Fast Metabolism
Bobblehead (Perception)
Barkskin
Level 13
Energy Weapons +6 (90), Lockpick +3 (85), Sneak +5 (60), Repair +5 (95)
Silent Running
Level 14
Lockpick +5 (90), Repair +4 (99), Barter +10 (35)
Lawbringer
Level 15
Small Guns +1 (42), Energy Weapons +5 (95), Speech +10 (60), Explosives +3 (20)
Adamantium Skeleton
Level 16
Barter +4 (39), Science +10 (30), Medicine +5 (30)
Action Boy/Girl
Level 17
Barter +1 (40), Science +10 (55), Medicine +8 (38)
Tag! (Science)
Level 18
Energy Weapons +4 (99), Barter +10 (50), Science +5 (60)
Robotics Expert (Science)
Level 19
Small Guns +7 (49), Medicine +12 (50)
Mister Sandman (Science)
Level 20
Small Guns +9 (58), Science +10 (70)
Grim Reaper's Sprint (Science)
Level 21
Small Guns +2 (60), Speech +3 (63), Sneak +3 (63), Barter +1 (51), Medicine +10 (60)
Concentrated Fire (Science)
Bobblehead (Sneak)
Level 22
Small Guns +3 (63), Speech +7 (70), Barter +9 (60)
Deep Sleep (Science)
Big Book of Science => Science +1 (71)
Level 23
Small Guns +7 (70), Barter +10 (70), Medicine +2 (62)
Here and Now (Science)
Level 24
Explosives +6 (27), Big Guns +5 (21), Medicine +8 (71)
No Weaknesses (Science)
Level 25
Explosives +13 (40), Big Guns +6 (27)
Swift Learner (Science)
Level 26
Explosives +1 (41), Melee Weapons +4 (30), Big Guns +14 (41)
Nerves of Steel (Science)
Level 27
Explosives +9 (50), Melee Weapons +1 (31), Big Guns +9 (50)
Swift Learner (Science)
Bobblehead (Intelligence)
Level 28
Explosives +10 (60), Big Guns +10 (60)
Warmonger (Science)
Level 29
Explosives +10 (70), Big Guns +10 (70)
Explorer (Science)
Bobblehead (Endurance)
Bobblehead (Charisma)
Level 30
Small Guns +1 (74), Speech +7 (84), Sneak +6 (82), Science +6 (86)
Almost Perfect (Science)
Bobblehead (Medicine)
Chinese Army: Special Ops Training Manual => Sneak +1 (83)
Guns and Bullets => Small Guns +1 (75)
Nikola Tesla and You => Energy Weapons +1 (100)
Paradise Lost => Speech +1 (85)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Melee Weapons)
Bobblehead (Energy Weapons)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Science)
Power Armor Training
Wired Reflexes
Chinese Army: Special Ops Training Manual => Sneak +1 (84)