Strength
9
 
Perception
1
 
Endurance
5
 
Charisma
3
 
Intelligence
8
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
240
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
4.5
 
Skill Points
18
 
Barter
12
 
Big Guns
16
 
Energy Weapons
8
 
Explosives
8
 
Lockpick
23
 
Medicine
32
 
Melee Weapons
24
 
Repair
37
 
Science
22
 
Small Guns
20
 
Sneak
20
 
Speech
12
 
Unarmed
31
 
Level 1
ST 9 PE 1 EN 5 CH 3 IN 8 AG 7 LK 7
Unarmed, Repair, and Lockpick
Bobblehead (Medicine)
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