Strength
7
 
Perception
7
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
270
 
Critical Chance
12%
 
Dmg Resist
10%
 
Hit Points
290
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
8
 
Big Guns
16
 
Energy Weapons
100
 
Explosives
30
 
Lockpick
75
 
Medicine
26
 
Melee Weapons
20
 
Repair
100
 
Science
70
 
Small Guns
20
 
Sneak
20
 
Speech
8
 
Unarmed
16
 
Ant Might
Educated
Finesse
Gunslinger
Power Armor Training
Scrounger
Strong Back
Swift Learner (3)
Toughness
Level 1
ST 5 PE 7 EN 5 CH 1 IN 9 AG 7 LK 6
Energy Weapons, Repair, and Lockpick
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Luck)
Ant Might
Power Armor Training
Level 2
Energy Weapons +20 (55)
Swift Learner
Level 3
Energy Weapons +20 (75)
Swift Learner
Level 4
Energy Weapons +20 (95)
Educated
Level 5
Energy Weapons +5 (100), Lockpick +18 (63)
Swift Learner
Level 6
Lockpick +12 (75), Repair +11 (62)
Gunslinger
Level 7
Repair +23 (85)
Toughness
Level 8
Explosives +10 (30), Science +13 (39)
Scrounger
Level 9
Repair +15 (100), Science +8 (47)
Strong Back
Level 10
Science +23 (70)
Finesse
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