Strength
10
 
Perception
9
 
Endurance
10
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
250
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
19
 
Barter
100
 
Big Guns
47
 
Energy Weapons
55
 
Explosives
95
 
Lockpick
95
 
Medicine
95
 
Melee Weapons
91
 
Repair
95
 
Science
95
 
Small Guns
73
 
Sneak
100
 
Speech
100
 
Unarmed
91
 
Adamantium Skeleton
Almost Perfect
Better Criticals
Bloody Mess
Chem Resistant
Chemist
Child at Heart
Comprehension
Computer Whiz
Cyborg
Entomologist
Explorer
Fast Metabolism
Finesse
Intense Training
Lady Killer/Black Widow
Life Giver
Nerd Rage!
Ninja
Party Boy/Girl
Puppies!
Quantum Chemist
Rad Absorption
Rad Resistance
Rad Tolerance
Robotics Expert
Solar Powered
Toughness
Warmonger
Level 1
ST 9 PE 6 EN 9 CH 2 IN 6 AG 1 LK 7
Science, Speech, and Lockpick
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Lockpick +5 (50), Speech +7 (44), Science +5 (50)
Lady Killer/Black Widow
Level 3
Speech +6 (52), Barter +11 (35)
Intense Training (CH)
Level 4
Repair +2 (32), Barter +15 (50)
Child at Heart
Level 5
Science +17 (67)
Comprehension
Big Book of Science => Science +2 (69)
Big Book of Science => Science +2 (71)
Big Book of Science => Science +2 (73)
Big Book of Science => Science +2 (75)
Big Book of Science => Science +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (22)
Chinese Army: Special Ops Training Manual => Sneak +2 (24)
Chinese Army: Special Ops Training Manual => Sneak +2 (26)
Chinese Army: Special Ops Training Manual => Sneak +2 (28)
Chinese Army: Special Ops Training Manual => Sneak +2 (30)
D.C. Journal of Internal Medicine => Medicine +2 (32)
D.C. Journal of Internal Medicine => Medicine +2 (34)
D.C. Journal of Internal Medicine => Medicine +2 (36)
D.C. Journal of Internal Medicine => Medicine +2 (38)
D.C. Journal of Internal Medicine => Medicine +2 (40)
Dean's Electronics => Repair +2 (34)
Dean's Electronics => Repair +2 (36)
Dean's Electronics => Repair +2 (38)
Dean's Electronics => Repair +2 (40)
Dean's Electronics => Repair +2 (42)
Duck and Cover! => Explosives +2 (32)
Duck and Cover! => Explosives +2 (34)
Duck and Cover! => Explosives +2 (36)
Duck and Cover! => Explosives +2 (38)
Duck and Cover! => Explosives +2 (40)
Grognak the Barbarian => Melee Weapons +2 (38)
Grognak the Barbarian => Melee Weapons +2 (40)
Grognak the Barbarian => Melee Weapons +2 (42)
Grognak the Barbarian => Melee Weapons +2 (44)
Grognak the Barbarian => Melee Weapons +2 (46)
Guns and Bullets => Small Guns +2 (22)
Guns and Bullets => Small Guns +2 (24)
Guns and Bullets => Small Guns +2 (26)
Guns and Bullets => Small Guns +2 (28)
Guns and Bullets => Small Guns +2 (30)
Lying, Congressional Style => Speech +2 (54)
Lying, Congressional Style => Speech +2 (56)
Lying, Congressional Style => Speech +2 (58)
Lying, Congressional Style => Speech +2 (60)
Lying, Congressional Style => Speech +2 (62)
Nikola Tesla and You => Energy Weapons +2 (32)
Nikola Tesla and You => Energy Weapons +2 (34)
Nikola Tesla and You => Energy Weapons +2 (36)
Nikola Tesla and You => Energy Weapons +2 (38)
Nikola Tesla and You => Energy Weapons +2 (40)
Pugilism Illustrated => Unarmed +2 (38)
Pugilism Illustrated => Unarmed +2 (40)
Pugilism Illustrated => Unarmed +2 (42)
Pugilism Illustrated => Unarmed +2 (44)
Pugilism Illustrated => Unarmed +2 (46)
Tales of a Junktown Jerky Vendor => Barter +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (54)
Tales of a Junktown Jerky Vendor => Barter +2 (56)
Tales of a Junktown Jerky Vendor => Barter +2 (58)
Tales of a Junktown Jerky Vendor => Barter +2 (60)
Tumblers Today => Lockpick +2 (52)
Tumblers Today => Lockpick +2 (54)
Tumblers Today => Lockpick +2 (56)
Tumblers Today => Lockpick +2 (58)
Tumblers Today => Lockpick +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
Level 6
Lockpick +15 (75), Speech +2 (64)
Bloody Mess
Level 7
Lockpick +4 (79), Science +13 (90)
Toughness
Level 8
Lockpick +11 (90), Repair +6 (48)
Entomologist
Level 9
Repair +2 (50), Barter +15 (75)
Rad Resistance
Level 10
Repair +2 (52), Barter +15 (90)
Finesse
Level 11
Melee Weapons +7 (53), Medicine +10 (50)
Nerd Rage!
Level 12
Melee Weapons +17 (70)
Fast Metabolism
Level 13
Medicine +17 (67)
Robotics Expert
Level 14
Repair +1 (53), Melee Weapons +16 (86)
Cyborg
Level 15
Repair +17 (70)
Chemist
Level 16
Melee Weapons +4 (90), Medicine +13 (80)
Chem Resistant
Level 17
Repair +17 (87)
Better Criticals
Level 18
Speech +4 (68), Repair +3 (90), Medicine +10 (90)
Adamantium Skeleton
Level 19
Speech +17 (85)
Life Giver
Level 20
Sneak +12 (42), Speech +5 (90)
Solar Powered
Level 21
Sneak +17 (59)
Computer Whiz
Level 22
Sneak +17 (76)
Puppies!
Level 23
Sneak +14 (90), Unarmed +3 (49)
Ninja
Level 24
Unarmed +17 (66)
Quantum Chemist
Level 25
Unarmed +17 (83)
Explorer
Level 26
Unarmed +7 (90), Explosives +10 (50)
Rad Tolerance
Level 27
Explosives +17 (67)
Warmonger
Level 28
Explosives +17 (84)
Party Boy/Girl
Level 29
Small Guns +11 (41), Explosives +6 (90)
Rad Absorption
Level 30
Small Guns +17 (73)
Almost Perfect
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