Strength
10
 
Perception
4
 
Endurance
7
 
Charisma
2
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
5.0
 
Skill Points
17
 
Barter
9
 
Big Guns
19
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
19
 
Melee Weapons
40
 
Repair
34
 
Science
19
 
Small Guns
15
 
Sneak
15
 
Speech
9
 
Unarmed
19
 
Level 1
ST 10 PE 4 EN 7 CH 2 IN 7 AG 5 LK 5
Melee Weapons, Repair, and Lockpick
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