Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
10
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
16
 
Big Guns
14
 
Energy Weapons
41
 
Explosives
16
 
Lockpick
16
 
Medicine
45
 
Melee Weapons
14
 
Repair
24
 
Science
24
 
Small Guns
14
 
Sneak
14
 
Speech
35
 
Unarmed
14
 
Intense Training
Level 1
ST 5 PE 5 EN 5 CH 6 IN 10 AG 5 LK 4
Medicine, Speech, and Energy Weapons
Level 2
Energy Weapons +10 (41), Speech +4 (35), Medicine +6 (45)
Intense Training (PE)
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