Strength
4
 
Perception
6
 
Endurance
5
 
Charisma
3
 
Intelligence
10
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
15
 
Big Guns
16
 
Energy Weapons
50
 
Explosives
18
 
Lockpick
25
 
Medicine
41
 
Melee Weapons
14
 
Repair
52
 
Science
27
 
Small Guns
20
 
Sneak
20
 
Speech
12
 
Unarmed
16
 
Intense Training (2)
Level 1
ST 4 PE 6 EN 4 CH 3 IN 9 AG 6 LK 8
Energy Weapons, Repair, and Medicine
Level 2
Lockpick +7 (25), Repair +11 (50), Science +1 (25)
Intense Training (AG)
Bobblehead (Intelligence)
Level 3
Energy Weapons +17 (50), Barter +3 (15)
Intense Training (EN)
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