Strength
9
 
Perception
10
 
Endurance
10
 
Charisma
5
 
Intelligence
4
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
240
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
550
 
Melee Damage
4.5
 
Skill Points
17
 
Barter
50
 
Big Guns
70
 
Energy Weapons
65
 
Explosives
75
 
Lockpick
100
 
Medicine
80
 
Melee Weapons
82
 
Repair
70
 
Science
90
 
Small Guns
78
 
Sneak
82
 
Speech
49
 
Unarmed
74
 
Action Boy/Girl
Ant Might
Better Criticals
Cannibal
Comprehension
Contract Killer
Cyborg
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Impartial Mediation
Intense Training (10)
Lawbringer
Mister Sandman
Ninja
Paralyzing Palm
Pyromaniac
Level 1
ST 4 PE 9 EN 7 CH 4 IN 3 AG 6 LK 7
Lockpick, Science, and Unarmed
Bobblehead (Medicine)
Level 2
Unarmed +13 (50)
Intense Training (EN)
Bobblehead (Intelligence)
Level 3
Lockpick +11 (50), Science +3 (32)
Intense Training (LK)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Explosives)
Level 4
Repair +1 (15), Science +13 (45)
Educated
Level 5
Small Guns +17 (35)
Comprehension
Chinese Army: Special Ops Training Manual => Sneak +2 (20)
Grognak the Barbarian => Melee Weapons +2 (16)
Duck and Cover! => Explosives +2 (38)
Level 6
Small Guns +3 (40), Lockpick +3 (55), Science +5 (50), Medicine +6 (30)
Intense Training (AG)
Level 7
Small Guns +1 (42), Lockpick +3 (59), Speech +3 (20), Science +4 (55), Medicine +6 (37)
Intense Training (LK)
Level 8
Lockpick +6 (65), Explosives +1 (40), Science +4 (59), Melee Weapons +3 (20), Medicine +3 (40)
Impartial Mediation
Level 9
Barter +1 (18), Science +6 (65), Melee Weapons +5 (25), Medicine +5 (45)
Intense Training (AG)
Level 10
Sneak +7 (32), Melee Weapons +5 (30), Medicine +5 (50)
Finesse
Level 11
Energy Weapons +3 (30), Repair +14 (30)
Intense Training (ST)
Level 12
Small Guns +6 (50), Barter +1 (19), Medicine +10 (60)
Cannibal
Bobblehead (Melee Weapons)
Bobblehead (Agility)
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Strength)
Level 13
Unarmed +9 (60), Repair +4 (34), Melee Weapons +4 (50)
Intense Training (ST)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Bobblehead (Luck)
Bobblehead (Endurance)
Level 14
Sneak +11 (55), Repair +1 (45), Explosives +5 (45)
Contract Killer
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (66)
Lying, Congressional Style => Speech +2 (32)
Tumblers Today => Lockpick +2 (77)
Tumblers Today => Lockpick +2 (79)
Level 15
Small Guns +5 (67), Lockpick +6 (85), Explosives +5 (50), Barter +1 (30)
Cyborg
Ant Might
Dream Crusher
Level 16
Small Guns +1 (70), Lockpick +3 (88), Repair +5 (50), Explosives +8 (58)
Intense Training (AG)
Paradise Lost => Speech +2 (34)
Duck and Cover! => Explosives +2 (60)
Chinese Army: Special Ops Training Manual => Sneak +2 (59)
Level 17
Sneak +1 (60), Repair +1 (51), Melee Weapons +8 (60), Medicine +4 (70), Big Guns +3 (40)
Intense Training (EN)
Lying, Congressional Style => Speech +2 (36)
Guns and Bullets => Small Guns +2 (72)
Guns and Bullets => Small Guns +2 (74)
Lying, Congressional Style => Speech +2 (38)
Guns and Bullets => Small Guns +2 (76)
Grognak the Barbarian => Melee Weapons +2 (62)
Grognak the Barbarian => Melee Weapons +2 (64)
Tumblers Today => Lockpick +2 (90)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Dean's Electronics => Repair +2 (53)
Dean's Electronics => Repair +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (78)
Level 18
Sneak +16 (76), Melee Weapons +1 (67)
Intense Training (ST)
Level 19
Sneak +4 (80), Melee Weapons +13 (80)
Paralyzing Palm
Guns and Bullets => Small Guns +2 (78)
Grognak the Barbarian => Melee Weapons +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Level 20
Lockpick +4 (98), Speech +2 (40), Repair +4 (59), Science +7 (88)
Ninja
Tumblers Today => Lockpick +2 (100)
Big Book of Science => Science +2 (90)
Level 21
Speech +5 (45), Barter +5 (35), Big Guns +7 (47)
Grim Reaper's Sprint
Level 22
Repair +6 (65), Explosives +5 (65), Barter +3 (38), Big Guns +3 (50)
Better Criticals
Level 23
Energy Weapons +5 (55), Barter +5 (43), Medicine +2 (80), Big Guns +5 (55)
Action Boy/Girl
Level 24
Energy Weapons +5 (60), Repair +1 (66), Explosives +4 (69), Big Guns +7 (62)
Pyromaniac
Level 25
Repair +4 (70), Explosives +5 (74), Big Guns +8 (70)
Mister Sandman
Level 26
Energy Weapons +5 (65), Speech +4 (49), Explosives +1 (75), Barter +7 (50)
Lawbringer
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