Level 1
ST 6 PE 4 EN 9 CH 4 IN 9 AG 4 LK 4
Lockpick, Sneak, Repair
Level 2
Small Guns +1 (14), Energy Weapons +2 (15), Lockpick +2 (30), Unarmed +1 (24), Speech +1 (14), Sneak +1 (29), Repair +1 (39), Explosives +2 (15), Barter +2 (15), Science +1 (24), Melee Weapons +1 (18), Big Guns +2 (25), Medicine +2 (25)
Intense Training (LK)
Bobblehead (Intelligence)
Level 3
Small Guns +2 (16), Energy Weapons +1 (16), Lockpick +1 (31), Unarmed +2 (26), Speech +2 (16), Sneak +2 (31), Repair +2 (43), Explosives +1 (16), Barter +1 (16), Science +2 (28), Melee Weapons +2 (20), Big Guns +1 (26), Medicine +1 (28)
Intense Training (LK)
Level 4
Small Guns +1 (17), Energy Weapons +2 (18), Lockpick +2 (33), Unarmed +1 (27), Speech +1 (17), Sneak +1 (32), Repair +1 (44), Explosives +2 (18), Barter +2 (18), Science +1 (29), Melee Weapons +2 (22), Big Guns +2 (28), Medicine +2 (30)
Educated
Level 5
Small Guns +3 (20), Energy Weapons +1 (19), Lockpick +1 (34), Unarmed +3 (30), Speech +3 (20), Sneak +3 (35), Repair +2 (46), Explosives +1 (19), Barter +1 (19), Science +2 (31), Melee Weapons +1 (25), Big Guns +1 (29), Medicine +1 (31)
Intense Training (ST)
Level 6
Small Guns +1 (21), Energy Weapons +2 (21), Lockpick +2 (36), Unarmed +2 (32), Speech +1 (21), Sneak +1 (36), Repair +2 (48), Explosives +2 (21), Barter +2 (21), Science +2 (33), Melee Weapons +2 (29), Big Guns +2 (31), Medicine +2 (33)
Intense Training (ST)
Level 7
Small Guns +2 (23), Energy Weapons +2 (25), Lockpick +2 (40), Speech +1 (22), Sneak +2 (38), Repair +2 (50), Explosives +2 (25), Barter +2 (23), Science +2 (35), Melee Weapons +2 (31), Big Guns +2 (33), Medicine +2 (35)
Intense Training (PE)
Level 8
Small Guns +1 (24), Energy Weapons +2 (29), Lockpick +2 (44), Unarmed +2 (34), Speech +2 (24), Sneak +1 (39), Repair +2 (52), Explosives +2 (29), Barter +2 (25), Science +1 (36), Melee Weapons +2 (33), Big Guns +2 (35), Medicine +2 (37)
Intense Training (PE)
Level 9
Small Guns +3 (27), Energy Weapons +1 (32), Lockpick +1 (47), Unarmed +3 (37), Speech +3 (27), Sneak +3 (42), Repair +1 (53), Explosives +1 (32), Barter +1 (26), Science +3 (39), Melee Weapons +1 (34), Big Guns +1 (36), Medicine +1 (38)
Intense Training (PE)
Level 10
Small Guns +2 (29), Energy Weapons +2 (34), Lockpick +2 (49), Unarmed +1 (38), Speech +1 (30), Sneak +1 (43), Repair +2 (55), Explosives +2 (34), Barter +2 (30), Science +2 (41), Melee Weapons +2 (36), Big Guns +2 (38), Medicine +2 (40)
Intense Training (CH)
Level 11
Small Guns +3 (34), Energy Weapons +1 (35), Lockpick +1 (50), Unarmed +2 (40), Speech +2 (32), Sneak +2 (47), Repair +2 (57), Explosives +1 (35), Barter +2 (32), Science +2 (43), Melee Weapons +2 (38), Big Guns +1 (39), Medicine +2 (42)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Covert Ops
Level 12
Small Guns +2 (54), Energy Weapons +4 (42), Speech +7 (52), Explosives +4 (52), Barter +6 (51)
Intense Training (AG)