Strength
7
 
Perception
3
 
Endurance
9
 
Charisma
2
 
Intelligence
8
 
Agility
3
 
Luck
8
 
Action Points
71
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
10
 
Big Guns
24
 
Energy Weapons
12
 
Explosives
27
 
Lockpick
12
 
Medicine
22
 
Melee Weapons
20
 
Repair
37
 
Science
22
 
Small Guns
27
 
Sneak
12
 
Speech
10
 
Unarmed
24
 
Level 1
ST 7 PE 3 EN 9 CH 2 IN 8 AG 3 LK 8
Repair, Explosives, and Small Guns
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