Strength
3
 
Perception
7
 
Endurance
4
 
Charisma
4
 
Intelligence
5
 
Agility
8
 
Luck
10
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
20
 
Big Guns
15
 
Energy Weapons
25
 
Explosives
21
 
Lockpick
47
 
Medicine
17
 
Melee Weapons
13
 
Repair
65
 
Science
17
 
Small Guns
65
 
Sneak
25
 
Speech
70
 
Unarmed
15
 
Commando
Educated
Fortune Finder
Gun Nut
Intense Training
Scoundrel
Swift Learner
Level 1
ST 3 PE 7 EN 4 CH 3 IN 5 AG 8 LK 10
Small Guns, Speech, and Repair
Level 2
Small Guns +2 (40), Energy Weapons +2 (23), Lockpick +4 (25), Speech +7 (35)
Swift Learner
Level 3
Energy Weapons +2 (25), Lockpick +5 (30), Speech +5 (40), Repair +3 (40)
Gun Nut
Level 4
Small Guns +5 (50), Speech +10 (50)
Educated
Level 5
Small Guns +5 (55), Lockpick +3 (33), Repair +10 (50)
Intense Training (CH)
Level 6
Small Guns +5 (60), Speech +8 (65), Repair +5 (55)
Scoundrel
Level 7
Sneak +1 (24), Lockpick +7 (40), Speech +5 (70), Repair +5 (60)
Fortune Finder
Level 8
Sneak +1 (25), Small Guns +5 (65), Lockpick +7 (47), Repair +5 (65)
Commando
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