Level 1
ST 4 PE 9 EN 4 CH 9 IN 9 AG 4 LK 1
Speech, Science, and Energy Weapons
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Rad Regeneration
Ant Sight
Hematophage
Wired Reflexes
Level 2
Energy Weapons +20 (58)
Swift Learner
Level 3
Energy Weapons +20 (78)
Swift Learner
Level 4
Lockpick +20 (43)
Educated
Level 5
Science +23 (61)
Swift Learner
Level 6
Energy Weapons +12 (90), Lockpick +7 (50), Science +4 (65)
Gunslinger
Level 7
Energy Weapons +10 (100), Science +13 (78)
Bloody Mess
Level 8
Lockpick +23 (73)
Strong Back
Level 9
Lockpick +2 (75), Science +21 (99)
Commando
Level 10
Lockpick +22 (97), Science +1 (100)
Finesse
Level 11
Sneak +20 (33), Lockpick +3 (100)
Intense Training (ST)
Level 12
Sneak +18 (51), Speech +5 (43)
Fast Metabolism
Level 13
Sneak +23 (74)
Intense Training (ST)
Level 14
Barter +23 (46)
Intense Training (EN)
Tales of a Junktown Jerky Vendor => Barter +1 (47)
Tales of a Junktown Jerky Vendor => Barter +1 (48)
Tales of a Junktown Jerky Vendor => Barter +1 (49)
Tales of a Junktown Jerky Vendor => Barter +1 (50)
Tales of a Junktown Jerky Vendor => Barter +1 (51)
Tales of a Junktown Jerky Vendor => Barter +1 (52)