Strength
3
 
Perception
9
 
Endurance
7
 
Charisma
3
 
Intelligence
9
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
11
 
Big Guns
19
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
38
 
Medicine
33
 
Melee Weapons
11
 
Repair
23
 
Science
38
 
Small Guns
13
 
Sneak
13
 
Speech
11
 
Unarmed
34
 
Level 1
ST 3 PE 9 EN 7 CH 3 IN 9 AG 4 LK 5
Lockpick, Science, and Unarmed
Bobblehead (Medicine)
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