Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
3
 
Intelligence
7
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
260
 
Critical Chance
14%
 
Dmg Resist
23%
 
Hit Points
410
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
13
 
Big Guns
19
 
Energy Weapons
29
 
Explosives
60
 
Lockpick
100
 
Medicine
62
 
Melee Weapons
19
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
60
 
Unarmed
100
 
Action Boy/Girl
Ant Sight
Better Criticals
Comprehension
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training
Iron Fist (3)
Lady Killer/Black Widow
Nerd Rage!
Paralyzing Palm
Pitt Fighter
Power Armor Training
Rad Regeneration
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 4 EN 5 CH 3 IN 6 AG 9 LK 8
Repair, Unarmed, Speech
Bobblehead (Medicine)
Level 2
Lockpick +11 (25), Science +5 (23)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Bobblehead (Strength)
Power Armor Training
Rad Regeneration
Level 3
Unarmed +4 (37), Speech +3 (30), Repair +10 (45)
Intense Training (EN)
Wired Reflexes
Level 4
Small Guns +6 (30), Unarmed +3 (40), Sneak +6 (30), Repair +2 (47)
Educated
Level 5
Small Guns +2 (32), Unarmed +5 (45), Sneak +5 (35), Repair +8 (55)
Iron Fist
Level 6
Small Guns +8 (40), Sneak +2 (37), Repair +10 (65)
Iron Fist
Bobblehead (Agility)
Bobblehead (Luck)
Level 7
Small Guns +1 (44), Lockpick +19 (45)
Iron Fist
Ant Sight
Bobblehead (Repair)
Level 8
Small Guns +1 (45), Unarmed +1 (47), Repair +14 (90), Science +4 (30)
Strong Back
Level 9
Repair +10 (100), Science +10 (40)
Toughness
Level 10
Small Guns +10 (55), Unarmed +8 (55), Speech +2 (33)
Finesse
Bobblehead (Science)
Bobblehead (Lockpick)
Level 11
Lockpick +13 (70), Unarmed +3 (58), Medicine +4 (35)
Nerd Rage!
Bobblehead (Perception)
Level 12
Small Guns +3 (58), Unarmed +12 (70), Science +5 (55)
Comprehension
Level 13
Small Guns +10 (68), Unarmed +10 (80)
Sniper
Dean's Electronics => Repair +2 (100)
Level 14
Sneak +20 (70)
Silent Running
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Big Book of Science => Science +2 (63)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Big Book of Science => Science +2 (65)
Big Book of Science => Science +2 (67)
Big Book of Science => Science +2 (69)
Big Book of Science => Science +2 (71)
Big Book of Science => Science +2 (73)
Big Book of Science => Science +2 (75)
Level 15
Small Guns +12 (80), Sneak +8 (80)
Gunslinger
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (39)
D.C. Journal of Internal Medicine => Medicine +2 (41)
D.C. Journal of Internal Medicine => Medicine +2 (43)
Pugilism Illustrated => Unarmed +2 (92)
Paradise Lost => Speech +2 (35)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (45)
Level 16
Sneak +5 (95), Medicine +15 (60)
Better Criticals
Level 17
Lockpick +12 (84), Sneak +5 (100), Science +3 (88)
Action Boy/Girl
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Tumblers Today => Lockpick +2 (86)
Tumblers Today => Lockpick +2 (88)
Tumblers Today => Lockpick +2 (90)
Level 18
Lockpick +5 (95), Speech +10 (45), Explosives +3 (22), Science +2 (90)
Paralyzing Palm
Level 19
Lockpick +5 (100), Explosives +5 (27), Science +10 (100)
Cyborg
Bobblehead (Explosives)
Bobblehead (Speech)
Level 20
Speech +5 (60), Explosives +13 (50), Medicine +2 (62)
Grim Reaper's Sprint
Duck and Cover! => Explosives +2 (52)
Duck and Cover! => Explosives +2 (54)
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
Pitt Fighter
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