Strength
2
 
Perception
4
 
Endurance
2
 
Charisma
10
 
Intelligence
10
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
170
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
25
 
Big Guns
9
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
17
 
Medicine
25
 
Melee Weapons
9
 
Repair
45
 
Science
25
 
Small Guns
45
 
Sneak
19
 
Speech
50
 
Unarmed
9
 
Gun Nut
Level 1
ST 2 PE 4 EN 2 CH 10 IN 10 AG 7 LK 5
Speech, Small Guns, and Repair
Level 2
Small Guns +6 (45), Lockpick +4 (17), Speech +10 (50)
Gun Nut
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