Strength
10
 
Perception
10
 
Endurance
8
 
Charisma
7
 
Intelligence
7
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
300
 
Critical Chance
6%
 
Dmg Resist
8%
 
Hit Points
350
 
Melee Damage
5.0
 
Skill Points
17
 
Barter
100
 
Big Guns
60
 
Energy Weapons
40
 
Explosives
40
 
Lockpick
70
 
Medicine
50
 
Melee Weapons
39
 
Repair
30
 
Science
40
 
Small Guns
30
 
Sneak
30
 
Speech
45
 
Unarmed
35
 
Ant Might
Auto Expert
Barkskin
Booster Shot
Comprehension
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Intense Training (6)
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Rad Resistance
Strong Back
Superior Defender
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 7 EN 7 CH 6 IN 5 AG 5 LK 5
Barter, Speech, and Lockpick
Level 2
Lockpick +15 (49)
Intense Training (ST)
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Barter +16 (60)
Intense Training (IN)
Big Book of Science => Science +1 (33)
Big Book of Science => Science +1 (34)
Big Book of Science => Science +1 (35)
Big Book of Science => Science +1 (36)
Level 4
Barter +17 (77)
Comprehension
Level 5
Barter +17 (94)
Intense Training (ST)
Level 6
Barter +6 (100), Big Guns +11 (42)
Intense Training (ST)
Level 7
Big Guns +17 (59)
Intense Training (PE)
Level 8
Medicine +17 (46)
Intense Training (PE)
Level 9
Sneak +3 (30), Lockpick +2 (70), Unarmed +4 (35), Speech +1 (45), Repair +1 (30), Science +4 (40), Medicine +1 (47), Big Guns +1 (60)
Strong Back
Level 10
Energy Weapons +5 (40), Explosives +5 (40), Melee Weapons +4 (39), Medicine +3 (50)
Rad Resistance
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