Strength
8
 
Perception
3
 
Endurance
8
 
Charisma
3
 
Intelligence
5
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
4.0
 
Skill Points
15
 
Barter
11
 
Big Guns
21
 
Energy Weapons
11
 
Explosives
26
 
Lockpick
26
 
Medicine
25
 
Melee Weapons
21
 
Repair
36
 
Science
15
 
Small Guns
75
 
Sneak
21
 
Speech
26
 
Unarmed
21
 
Gun Nut (3)
Level 1
ST 8 PE 3 EN 8 CH 3 IN 5 AG 8 LK 5
Explosives, Lockpick, and Speech
Bobblehead (Medicine)
Level 2
Small Guns +15 (41)
Gun Nut
Level 3
Small Guns +9 (55), Repair +6 (31)
Gun Nut
Level 4
Small Guns +15 (75)
Gun Nut
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