Strength
7
 
Perception
9
 
Endurance
9
 
Charisma
2
 
Intelligence
6
 
Agility
9
 
Luck
6
 
Action Points
108
 
Carry Weight
220
 
Critical Chance
11%
 
Dmg Resist
18%
 
Hit Points
470
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
19
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
29
 
Repair
100
 
Science
30
 
Small Guns
100
 
Sneak
33
 
Speech
19
 
Unarmed
100
 
Action Boy/Girl
Ant Might
Auto Expert
Barkskin
Better Criticals
Booster Shot
Commando
Contract Killer
Covert Ops
Dream Crusher
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Hematophage
Iron Fist (3)
Paralyzing Palm
Pitt Fighter
Power Armor Training
Rad Regeneration
Size Matters (3)
Sniper
Toughness
Wired Reflexes
Level 1
ST 5 PE 8 EN 8 CH 1 IN 5 AG 8 LK 5
Unarmed, Explosives, Lockpick
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Rad Regeneration
Hematophage
Dream Crusher
Barkskin
Wired Reflexes
Power Armor Training
Covert Ops
Auto Expert
Booster Shot
Pitt Fighter
Level 2
Lockpick +5 (56), Unarmed +5 (53), Medicine +6 (33)
Gun Nut
Level 3
Lockpick +5 (61), Unarmed +5 (58), Medicine +6 (39)
Gun Nut
Level 4
Lockpick +5 (66), Explosives +5 (53), Medicine +6 (45)
Iron Fist
Level 5
Lockpick +5 (71), Explosives +5 (58), Medicine +6 (51)
Gun Nut
Level 6
Lockpick +5 (76), Explosives +5 (63), Medicine +6 (57)
Toughness
Level 7
Lockpick +5 (81), Explosives +5 (68), Medicine +6 (63)
Iron Fist
Level 8
Lockpick +5 (86), Explosives +5 (73), Medicine +6 (69)
Size Matters
Level 9
Small Guns +5 (56), Unarmed +6 (64), Repair +5 (47)
Iron Fist
Level 10
Small Guns +6 (62), Unarmed +5 (69), Repair +5 (52)
Finesse
Level 11
Small Guns +5 (67), Unarmed +5 (74), Repair +6 (58)
Gunslinger
Level 12
Small Guns +5 (72), Repair +6 (64), Medicine +5 (74)
Sniper
Level 13
Repair +6 (70), Explosives +5 (78), Medicine +5 (79)
Commando
Level 14
Small Guns +5 (77), Unarmed +5 (79), Repair +6 (76)
Size Matters
Level 15
Repair +5 (81), Explosives +6 (84), Medicine +5 (84)
Size Matters
Level 16
Small Guns +5 (82), Unarmed +6 (85), Big Guns +5 (83)
Better Criticals
Level 17
Small Guns +3 (85), Energy Weapons +5 (38), Repair +4 (85), Explosives +1 (85), Big Guns +2 (85), Medicine +1 (85)
Action Boy/Girl
D.C. Journal of Internal Medicine => Medicine +1 (86)
D.C. Journal of Internal Medicine => Medicine +1 (87)
D.C. Journal of Internal Medicine => Medicine +1 (88)
D.C. Journal of Internal Medicine => Medicine +1 (89)
D.C. Journal of Internal Medicine => Medicine +1 (90)
D.C. Journal of Internal Medicine => Medicine +1 (91)
D.C. Journal of Internal Medicine => Medicine +1 (92)
D.C. Journal of Internal Medicine => Medicine +1 (93)
D.C. Journal of Internal Medicine => Medicine +1 (94)
D.C. Journal of Internal Medicine => Medicine +1 (95)
D.C. Journal of Internal Medicine => Medicine +1 (96)
D.C. Journal of Internal Medicine => Medicine +1 (97)
D.C. Journal of Internal Medicine => Medicine +1 (98)
D.C. Journal of Internal Medicine => Medicine +1 (99)
D.C. Journal of Internal Medicine => Medicine +1 (100)
Duck and Cover! => Explosives +1 (86)
Duck and Cover! => Explosives +1 (87)
Duck and Cover! => Explosives +1 (88)
Duck and Cover! => Explosives +1 (89)
Duck and Cover! => Explosives +1 (90)
Duck and Cover! => Explosives +1 (91)
Duck and Cover! => Explosives +1 (92)
Dean's Electronics => Repair +1 (86)
Dean's Electronics => Repair +1 (87)
Dean's Electronics => Repair +1 (88)
Dean's Electronics => Repair +1 (89)
Duck and Cover! => Explosives +1 (93)
Duck and Cover! => Explosives +1 (94)
Dean's Electronics => Repair +1 (90)
Dean's Electronics => Repair +1 (91)
Dean's Electronics => Repair +1 (92)
Dean's Electronics => Repair +1 (93)
Dean's Electronics => Repair +1 (94)
Dean's Electronics => Repair +1 (95)
Dean's Electronics => Repair +1 (96)
Dean's Electronics => Repair +1 (97)
Dean's Electronics => Repair +1 (98)
Dean's Electronics => Repair +1 (99)
Dean's Electronics => Repair +1 (100)
Duck and Cover! => Explosives +1 (95)
Duck and Cover! => Explosives +1 (96)
Duck and Cover! => Explosives +1 (97)
Duck and Cover! => Explosives +1 (98)
Duck and Cover! => Explosives +1 (99)
Duck and Cover! => Explosives +1 (100)
Guns and Bullets => Small Guns +1 (86)
Guns and Bullets => Small Guns +1 (87)
Guns and Bullets => Small Guns +1 (88)
Guns and Bullets => Small Guns +1 (89)
Guns and Bullets => Small Guns +1 (90)
Guns and Bullets => Small Guns +1 (91)
Guns and Bullets => Small Guns +1 (92)
Guns and Bullets => Small Guns +1 (93)
Guns and Bullets => Small Guns +1 (94)
Guns and Bullets => Small Guns +1 (95)
Guns and Bullets => Small Guns +1 (96)
Guns and Bullets => Small Guns +1 (97)
Guns and Bullets => Small Guns +1 (98)
Guns and Bullets => Small Guns +1 (99)
Guns and Bullets => Small Guns +1 (100)
Pugilism Illustrated => Unarmed +1 (86)
Pugilism Illustrated => Unarmed +1 (87)
Pugilism Illustrated => Unarmed +1 (88)
Pugilism Illustrated => Unarmed +1 (89)
Pugilism Illustrated => Unarmed +1 (90)
Pugilism Illustrated => Unarmed +1 (91)
Pugilism Illustrated => Unarmed +1 (92)
Pugilism Illustrated => Unarmed +1 (93)
Pugilism Illustrated => Unarmed +1 (94)
Pugilism Illustrated => Unarmed +1 (95)
Pugilism Illustrated => Unarmed +1 (96)
Pugilism Illustrated => Unarmed +1 (97)
Pugilism Illustrated => Unarmed +1 (98)
Pugilism Illustrated => Unarmed +1 (99)
Pugilism Illustrated => Unarmed +1 (100)
Tumblers Today => Lockpick +1 (87)
Tumblers Today => Lockpick +1 (88)
Tumblers Today => Lockpick +1 (89)
Tumblers Today => Lockpick +1 (90)
Tumblers Today => Lockpick +1 (91)
Tumblers Today => Lockpick +1 (92)
Tumblers Today => Lockpick +1 (93)
Tumblers Today => Lockpick +1 (94)
Tumblers Today => Lockpick +1 (95)
Tumblers Today => Lockpick +1 (96)
Tumblers Today => Lockpick +1 (97)
Tumblers Today => Lockpick +1 (98)
Tumblers Today => Lockpick +1 (99)
Tumblers Today => Lockpick +1 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (87)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (89)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (100)
Level 18
Energy Weapons +16 (54)
Paralyzing Palm
Level 19
Energy Weapons +16 (70)
Contract Killer
Level 20
Energy Weapons +16 (86)
Grim Reaper's Sprint
Nikola Tesla and You => Energy Weapons +1 (87)
Nikola Tesla and You => Energy Weapons +1 (88)
Nikola Tesla and You => Energy Weapons +1 (89)
Nikola Tesla and You => Energy Weapons +1 (90)
Nikola Tesla and You => Energy Weapons +1 (91)
Nikola Tesla and You => Energy Weapons +1 (92)
Nikola Tesla and You => Energy Weapons +1 (93)
Nikola Tesla and You => Energy Weapons +1 (94)
Nikola Tesla and You => Energy Weapons +1 (95)
Nikola Tesla and You => Energy Weapons +1 (96)
Nikola Tesla and You => Energy Weapons +1 (97)
Nikola Tesla and You => Energy Weapons +1 (98)
Nikola Tesla and You => Energy Weapons +1 (99)
Nikola Tesla and You => Energy Weapons +1 (100)
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