Strength
5
 
Perception
7
 
Endurance
7
 
Charisma
1
 
Intelligence
8
 
Agility
6
 
Luck
7
 
Action Points
102
 
Carry Weight
250
 
Critical Chance
12%
 
Dmg Resist
20%
 
Hit Points
500
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
70
 
Big Guns
34
 
Energy Weapons
73
 
Explosives
81
 
Lockpick
75
 
Medicine
70
 
Melee Weapons
80
 
Repair
71
 
Science
71
 
Small Guns
80
 
Sneak
86
 
Speech
50
 
Unarmed
77
 
Action Boy/Girl
Better Criticals
Commando
Comprehension
Cyborg
Educated
Explorer
Fast Metabolism
Finesse
Fortune Finder
Grim Reaper's Sprint
Gunslinger
Intense Training
Iron Fist
Lady Killer/Black Widow
Lawbringer
Light Step
Nerd Rage!
Ninja
Puppies!
Pyromaniac
Quantum Chemist
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 5 PE 7 EN 7 CH 1 IN 8 AG 6 LK 6
Melee Weapons, Speech, and Barter
Bobblehead (Medicine)
Level 2
Sneak +3 (20), Small Guns +6 (23), Energy Weapons +2 (21), Lockpick +1 (20), Unarmed +3 (22), Explosives +1 (20), Big Guns +2 (21)
Lady Killer/Black Widow
Level 3
Small Guns +17 (41), Repair +1 (23)
Intense Training (LK)
Level 4
Sneak +9 (30), Science +8 (30), Melee Weapons +1 (32)
Educated
Level 5
Sneak +10 (40), Repair +3 (26), Melee Weapons +8 (40)
Comprehension
Level 6
Lockpick +9 (30), Science +4 (34), Medicine +8 (40)
Toughness
Level 7
Speech +7 (30), Repair +14 (40)
Gunslinger
Level 8
Energy Weapons +18 (40), Explosives +3 (24)
Strong Back
Level 9
Lockpick +8 (38), Unarmed +2 (25), Explosives +11 (35)
Commando
Level 10
Unarmed +11 (36), Explosives +3 (38), Barter +7 (30)
Finesse
Level 11
Unarmed +4 (40), Barter +10 (40), Medicine +7 (47)
Fortune Finder
Level 12
Sneak +2 (42), Small Guns +9 (50), Energy Weapons +10 (50)
Fast Metabolism
Level 13
Sneak +18 (70), Melee Weapons +3 (43)
Silent Running
Big Book of Science => Science +2 (36)
Bobblehead (Science)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (49)
D.C. Journal of Internal Medicine => Medicine +2 (51)
D.C. Journal of Internal Medicine => Medicine +2 (53)
D.C. Journal of Internal Medicine => Medicine +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (61)
Level 14
Repair +21 (61)
Cyborg
Level 15
Sneak +10 (80), Melee Weapons +11 (54)
Lawbringer
Bobblehead (Melee Weapons)
Level 16
Lockpick +5 (43), Melee Weapons +16 (80)
Better Criticals
Level 17
Small Guns +10 (60), Speech +11 (41)
Action Boy/Girl
Bobblehead (Explosives)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (24)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (26)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (28)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (30)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
Level 18
Repair +9 (70), Explosives +12 (60)
Pyromaniac
Level 19
Lockpick +17 (60), Barter +4 (44)
Sniper
Level 20
Unarmed +5 (45), Barter +16 (60)
Grim Reaper's Sprint
Level 21
Small Guns +4 (64), Lockpick +15 (75), Unarmed +2 (47)
Ninja
Level 22
Energy Weapons +2 (62), Speech +9 (50), Barter +10 (70)
Puppies!
Level 23
Small Guns +16 (80), Medicine +5 (66)
Light Step
Level 24
Explosives +21 (81)
Explorer
Level 25
Unarmed +9 (56), Repair +1 (71), Science +11 (71)
Nerd Rage!
Level 26
Sneak +6 (86), Energy Weapons +11 (73), Medicine +4 (70)
Quantum Chemist
Level 27
Unarmed +21 (77)
Iron Fist
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